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v3/dev-guide/IDEAS.md

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Add a Registry - a game level Data component, accessible from any State.
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Look at adding events to the Data component, so you can be notified about changes to objects stored within it.
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Look at adding events to the Data component, so you can be notified about changes to objects stored within it. Something like the way Freezer does it? https://github.com/arqex/freezer
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Rename ParticleRenderer to BlitterBatch.
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