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Copy file name to clipboardExpand all lines: src/geom/polygon/Polygon.js
+3-3Lines changed: 3 additions & 3 deletions
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@@ -14,7 +14,7 @@ var GEOM_CONST = require('../const');
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* A Polygon object
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*
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* The polygon is a closed shape consists of a series of connected straight lines defined by list of ordered points.
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* Several formats are supported to define the list of points, check the setTo method for details.
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* Several formats are supported to define the list of points, check the setTo method for details.
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* This is a geometry object allowing you to define and inspect the shape.
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* It is not a Game Object, in that you cannot add it to the display list, and it has no texture.
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* To render a Polygon you should look at the capabilities of the Graphics class.
@@ -24,7 +24,7 @@ var GEOM_CONST = require('../const');
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* @constructor
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* @since 3.0.0
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*
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* @param {Phaser.Geom.Point[]} [points] - List of points defining the perimeter of this Polygon. Several formats are supported:
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* @param {(string|number[]|Phaser.Types.Math.Vector2Like[]|Array<Array<[number]>>)} [points] - List of points defining the perimeter of this Polygon. Several formats are supported:
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* - A string containing paired x y values separated by a single space: `'40 0 40 20 100 20 100 80 40 80 40 100 0 50'`
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* - An array of Point objects: `[new Phaser.Point(x1, y1), ...]`
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* - An array of objects with public x y properties: `[obj1, obj2, ...]`
@@ -105,7 +105,7 @@ var Polygon = new Class({
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* @method Phaser.Geom.Polygon#setTo
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* @since 3.0.0
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*
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* @param {array} points - Points defining the perimeter of this polygon. Please check function description above for the different supported formats.
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* @param {(string|number[]|Phaser.Types.Math.Vector2Like[]|Array<Array<[number]>>)} [points] - Points defining the perimeter of this polygon. Please check function description above for the different supported formats.
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