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Update CHANGELOG.md
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CHANGELOG.md

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@@ -279,6 +279,7 @@ one set of bindings ever created, which makes things a lot cleaner.
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* `CanvasRenderer.snapshotArea` is a new method that allows you to grab an image of the given region of the canvas during the post-render step and have it sent to your defined callback. This is the same as `snapshot` except you control the area being grabbed, so is more efficient if you only need a smaller area.
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* `CanvasRenderer.snapshotPixel` is a new method that allows you to grab a single pixel from the game canvas, post-render. It returns the result as a `Color` object to your specified callback.
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* `SceneManager.getScenes` is a new method that will return all current Scenes being managed by the Scene Manager. You can optionally return only active scenes and reverse the order in which they are returned in the array.
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* `DOM.GetTarget` is a new helper function that will return a reference to a DOM Element based on the given string or node.
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### Updates
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