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Merge branch 'master' of https://github.com/photonstorm/phaser
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README.md

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@@ -320,7 +320,7 @@ You can then run `webpack` to create a development build in the `build` folder w
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* `dropZone` - If `true` the Interactive Object will be set to be a drop zone for draggable objects.
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* `useHandCursor` - If `true` the Interactive Object will set the `pointer` hand cursor when a pointer is over it. This is a short-cut for setting `cursor: 'pointer'`.
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* `cursor` - The CSS string to be used when the cursor is over this Interactive Object.
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* `pixelPerfect` - If `true` the a pixel perfect function will be set for the hit area callback. Only works with texture based Game Objects.
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* `pixelPerfect` - If `true` the pixel perfect function will be set for the hit area callback. Only works with texture based Game Objects.
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* `alphaTolerance` - If `pixelPerfect` is set, this is the alpha tolerance threshold value used in the callback.
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### Input - Keyboard Manager Updates

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