@@ -16,7 +16,7 @@ var Bounds = require('../geometry/Bounds');
1616var Events = require ( '../core/Events' ) ;
1717var Grid = require ( '../collision/Grid' ) ;
1818var Vector = require ( '../geometry/Vector' ) ;
19- var Mouse = require ( '../core/Mouse' ) ;
19+ // var Mouse = require('../core/Mouse');
2020
2121( function ( ) {
2222
@@ -247,12 +247,12 @@ var Mouse = require('../core/Mouse');
247247
248248 // update mouse
249249 if ( render . mouse ) {
250- Mouse . setScale ( render . mouse , {
251- x : ( render . bounds . max . x - render . bounds . min . x ) / render . canvas . width ,
252- y : ( render . bounds . max . y - render . bounds . min . y ) / render . canvas . height
253- } ) ;
250+ // Mouse.setScale(render.mouse, {
251+ // x: (render.bounds.max.x - render.bounds.min.x) / render.canvas.width,
252+ // y: (render.bounds.max.y - render.bounds.min.y) / render.canvas.height
253+ // });
254254
255- Mouse . setOffset ( render . mouse , render . bounds . min ) ;
255+ // Mouse.setOffset(render.mouse, render.bounds.min);
256256 }
257257 } ;
258258
@@ -347,12 +347,12 @@ var Mouse = require('../core/Mouse');
347347
348348 // update mouse
349349 if ( render . mouse ) {
350- Mouse . setScale ( render . mouse , {
351- x : ( render . bounds . max . x - render . bounds . min . x ) / render . canvas . width ,
352- y : ( render . bounds . max . y - render . bounds . min . y ) / render . canvas . height
353- } ) ;
350+ // Mouse.setScale(render.mouse, {
351+ // x: (render.bounds.max.x - render.bounds.min.x) / render.canvas.width,
352+ // y: (render.bounds.max.y - render.bounds.min.y) / render.canvas.height
353+ // });
354354
355- Mouse . setOffset ( render . mouse , render . bounds . min ) ;
355+ // Mouse.setOffset(render.mouse, render.bounds.min);
356356 }
357357 } else {
358358 constraints = allConstraints ;
@@ -394,8 +394,8 @@ var Mouse = require('../core/Mouse');
394394 if ( options . showVertexNumbers )
395395 Render . vertexNumbers ( render , bodies , context ) ;
396396
397- if ( options . showMousePosition )
398- Render . mousePosition ( render , render . mouse , context ) ;
397+ // if (options.showMousePosition)
398+ // Render.mousePosition(render, render.mouse, context);
399399
400400 Render . constraints ( constraints , context ) ;
401401
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