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Copy file name to clipboardExpand all lines: CHANGELOG.md
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* The `Key` method signature has changed. It now expects to receive a reference to the KeyboardPlugin instance that is creating the Key as the first argument. This is now stored in the new `Key.plugin` property, and cleared in `destroy`.
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*`KeyboardPlugin.removeKey` has a new optional argument `destroy` that will, if set, destroy the Key object being removed from the plugin.
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*`InteractiveObject.customHitArea` is a new property that records if the hitArea for the Interactive Object was created based on texture size (false), or a custom shape (true)
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* A Camera will pause following a Game Object for the duration of the Camera Pan Effect, as the two will clash over the Camera scroll position (thanks fruitbatinshades).
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