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CHANGELOG.md

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# Change Log
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## Version 3.24 - Rem - 13th July 2020
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## Version 3.24.1 - Rem - 14th July 2020
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* Reverted the PR that added the parent transform to a Static Tilemap Layer as it broke tilemap rendering when the camera was zoomed (thanks @kainage)
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* Fixed an error with the use of the Vector2Like type in the `Math.RotateTo` function that caused a TypeScript error on compilation
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## Version 3.24.0 - Rem - 13th July 2020
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### Arcade Physics New Features, Updates and Fixes
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