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fix: Corrects the wrong JSdoc comments
Wrong comments lead to a faulty Typescript Definition file missing the depth attribute.
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Lines changed: 3 additions & 3 deletions

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src/gameobjects/particles/ParticleEmitterManager.js

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -22,9 +22,9 @@ var Render = require('./ParticleManagerRender');
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* @constructor
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* @since 3.0.0
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*
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* @extends Phaser.GameObjects.Particles.Components.Depth
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* @extends Phaser.GameObjects.Particles.Components.Pipeline
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* @extends Phaser.GameObjects.Particles.Components.Visible
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* @extends Phaser.GameObjects.Components.Depth
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* @extends Phaser.GameObjects.Components.Pipeline
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* @extends Phaser.GameObjects.Components.Visible
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*
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* @param {Phaser.Scene} scene - The Scene to which this Emitter Manager belongs.
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* @param {string} texture - The key of the Texture this Emitter Manager will use to render particles, as stored in the Texture Manager.

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