Commit 4489a12
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Sprite.loadTexture and Image.loadTexture now no longer call
updateTexture if the texture given is a RenderTexture. This fixes issues with RetroFonts in IE11 WebGL as well as other RenderTexture related IE11 problems (phaserjs#1310 phaserjs#1381 phaserjs#1523)1 parent c154b8c commit 4489a12
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