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1 file changed
src/plugins/BasePlugin.js
@@ -28,19 +28,8 @@ var BasePlugin = new Class({
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initialize:
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- function BasePlugin (key, pluginManager)
+ function BasePlugin (pluginManager)
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{
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- /**
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- * The unique (within this game instance) name of this plugin within the Plugin Manager.
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- * This is set by the developer in their game config, although you should provide a default value.
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- *
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- * @name Phaser.Plugins.BasePlugin#key
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- * @type {string}
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- * @protected
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- * @since 3.8.0
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- */
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- this.key = key;
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-
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/**
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* A handy reference to the Plugin Manager that is responsible for this plugin.
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* Can be used as a route to gain access to game systems and events.
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