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src/animations/typedefs/AnimationFrame.js
@@ -2,7 +2,7 @@
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* @typedef {object} Phaser.Types.Animations.AnimationFrame
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* @since 3.0.0
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*
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- * @property {string} key - The key of the texture within the Texture Manager to use for this Animation Frame.
+ * @property {string} [key] - The key of the texture within the Texture Manager to use for this Animation Frame.
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* @property {(string|number)} [frame] - The key, or index number, of the frame within the texture to use for this Animation Frame.
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* @property {number} [duration=0] - The duration, in ms, of this frame of the animation.
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* @property {boolean} [visible] - Should the parent Game Object be visible during this frame of the animation?
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