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Copy file name to clipboardExpand all lines: README.md
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@@ -61,8 +61,9 @@ TODO:
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* Ability to layer another DOM object and have it controlled by the game somehow. Can then do stacked canvas effects.
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* Stage lost to mute
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* When game is paused Pointer shouldn't process targetObjects / change cursor
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* Need to limit touch priority of items in groups?
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* Bring to Top doesn't seem to respect the group they are in
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* Add crop support
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V1.0.0
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@@ -158,7 +159,8 @@ V1.0.0
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* Dropped the StageScaleMode.setScreenSize iterations count from 40 down to 10 and document min body height to 2000px.
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* Added Phaser.Net for browser and network specific functions, currently includes query string parsing and updating methods.
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* Added a new CSS3 Filters component. Apply blur, grayscale, sepia, brightness, contrast, hue rotation, invert, opacity and saturate filters to the games stage.
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* Fixed the CircleUtils.contains and containsPoint methods
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* Fixed the CircleUtils.contains and containsPoint methods.
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* Fixed issue with Input.speed values being too high on touch events.
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