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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -41,29 +41,29 @@ var ScenePlugin = new Class({
4141
4242 /**
4343 * This method is called when the Scene boots. It is only ever called once.
44- *
44+ *
4545 * By this point the plugin properties `scene` and `systems` will have already been set.
46- *
47- * In here you can listen for Scene events and set-up whatever you need for this plugin to run.
46+ *
47+ * In here you can listen for { @link Phaser.Scenes.Events Scene events} and set-up whatever you need for this plugin to run.
4848 * Here are the Scene events you can listen to:
49- *
50- * start
51- * ready
52- * preupdate
53- * update
54- * postupdate
55- * resize
56- * pause
57- * resume
58- * sleep
59- * wake
60- * transitioninit
61- * transitionstart
62- * transitioncomplete
63- * transitionout
64- * shutdown
65- * destroy
66- *
49+ *
50+ * - start
51+ * - ready
52+ * - preupdate
53+ * - update
54+ * - postupdate
55+ * - resize
56+ * - pause
57+ * - resume
58+ * - sleep
59+ * - wake
60+ * - transitioninit
61+ * - transitionstart
62+ * - transitioncomplete
63+ * - transitionout
64+ * - shutdown
65+ * - destroy
66+ *
6767 * At the very least you should offer a destroy handler for when the Scene closes down, i.e:
6868 *
6969 * ```javascript
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