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Merge pull request phaserjs#3296 from Kitanga/patch-2
Update CONTRIBUTING.md
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It's important to us that you feel you can contribute towards the evolution of Phaser. This can take many forms: from helping to fix bugs or improve the docs, to adding in new features to the source. This guide should help you in making that process as smooth as possible.
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Before contributing, please read the [code of conduct](https://github.com/photonstorm/phaser/blob/master/v2/CODE_OF_CONDUCT.md).
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Before contributing, please read the [code of conduct](https://github.com/photonstorm/phaser/blob/master/.github/CODE_OF_CONDUCT.md).
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## Reporting issues
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## Pixi and Phaser
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It's important to understand that internally Phaser 2 uses a heavily customized version of [Pixi.js v2](https://github.com/GoodBoyDigital/pixi.js/) for all rendering. It's possible you may find a bug that is generated on the Pixi level rather than Phaser. You're welcome to still report the issue of course, but if you get a reply saying we think it might be a Pixi issue, this is what we're talking about :)
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Phaser doesn't use Pixi anymore.
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## Support Forum
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[1]: http://jsfiddle.net
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[2]: http://jsbin.com/
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[3]: http://nodejs.org
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[4]: http://www.html5gamedevs.com/forum/14-phaser/
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[4]: http://www.html5gamedevs.com/forum/33-phaser-3/
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[5]: https://codepen.io/pen?template=YeEWom "Phaser 3 game template"

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