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The State.update function (and thus the update of any sub-classed Sprites or other objects) is now called before Stage, Tweens, Sound, Input, etc (phaserjs#662)
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README.md

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* Further TypeScript defs tweaks (thanks @clark-stevenson)
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* Lowered the default size of SpriteBatch from 10000 to 2000 as this yields faster results on mobile (pixi.js update)
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* Fix for 'jagged' strokes on custom fonts. (thanks @nickryall, #677)
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* The State.update function (and thus the update of any sub-classed Sprites or other objects) is now called before Stage, Tweens, Sound, Input, etc (#662)
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New Features

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