1- var CanvasInterpolation = require ( '../../ display/canvas/CanvasInterpolation' ) ;
2- var CanvasPool = require ( '../../ display/canvas/CanvasPool' ) ;
3- var Class = require ( '../../ utils/Class' ) ;
4- var CONST = require ( '../../ const' ) ;
5- var GetValue = require ( '../../ utils/object/GetValue' ) ;
6- var NOOP = require ( '../../ utils/NOOP' ) ;
7- var Scene = require ( '.. /local/Scene' ) ;
8- var Systems = require ( '.. /local/Systems' ) ;
1+ var CanvasInterpolation = require ( '../display/canvas/CanvasInterpolation' ) ;
2+ var CanvasPool = require ( '../display/canvas/CanvasPool' ) ;
3+ var Class = require ( '../utils/Class' ) ;
4+ var CONST = require ( '../const' ) ;
5+ var GetValue = require ( '../utils/object/GetValue' ) ;
6+ var NOOP = require ( '../utils/NOOP' ) ;
7+ var Scene = require ( './local/Scene' ) ;
8+ var Systems = require ( './local/Systems' ) ;
99
10- var GlobalSceneManager = new Class ( {
10+ var SceneManager = new Class ( {
1111
1212 initialize :
1313
14- function GlobalSceneManager ( game , sceneConfig )
14+ function SceneManager ( game , sceneConfig )
1515 {
1616 this . game = game ;
1717
@@ -72,7 +72,7 @@ var GlobalSceneManager = new Class({
7272 *
7373 * If a function is given then a new Scene will be created by calling it.
7474 *
75- * @method Phaser.Scenes.GlobalSceneManager #add
75+ * @method Phaser.Scenes.SceneManager #add
7676 * @since 3.0.0
7777 *
7878 * @param {string } key - A unique key used to reference the Scene, i.e. `MainMenu` or `Level1`.
@@ -143,7 +143,7 @@ var GlobalSceneManager = new Class({
143143 /**
144144 * [description]
145145 *
146- * @method Phaser.Scenes.GlobalSceneManager #boot
146+ * @method Phaser.Scenes.SceneManager #boot
147147 * @since 3.0.0
148148 */
149149 boot : function ( )
@@ -173,7 +173,7 @@ var GlobalSceneManager = new Class({
173173 /**
174174 * [description]
175175 *
176- * @method Phaser.Scenes.GlobalSceneManager #bootScene
176+ * @method Phaser.Scenes.SceneManager #bootScene
177177 * @since 3.0.0
178178 *
179179 * @param {Phaser.Scene } scene - [description]
@@ -220,7 +220,7 @@ var GlobalSceneManager = new Class({
220220 /**
221221 * [description]
222222 *
223- * @method Phaser.Scenes.GlobalSceneManager #bringToTop
223+ * @method Phaser.Scenes.SceneManager #bringToTop
224224 * @since 3.0.0
225225 *
226226 * @param {string|Phaser.Scene } scene - [description]
@@ -246,7 +246,7 @@ var GlobalSceneManager = new Class({
246246 /**
247247 * [description]
248248 *
249- * @method Phaser.Scenes.GlobalSceneManager #create
249+ * @method Phaser.Scenes.SceneManager #create
250250 * @since 3.0.0
251251 *
252252 * @param {Phaser.Scene } scene - [description]
@@ -271,7 +271,7 @@ var GlobalSceneManager = new Class({
271271 /**
272272 * [description]
273273 *
274- * @method Phaser.Scenes.GlobalSceneManager #createSceneDisplay
274+ * @method Phaser.Scenes.SceneManager #createSceneDisplay
275275 * @since 3.0.0
276276 *
277277 * @param {Phaser.Scene } scene - [description]
@@ -309,7 +309,7 @@ var GlobalSceneManager = new Class({
309309 /**
310310 * [description]
311311 *
312- * @method Phaser.Scenes.GlobalSceneManager #createSceneFromFunction
312+ * @method Phaser.Scenes.SceneManager #createSceneFromFunction
313313 * @since 3.0.0
314314 *
315315 * @param {string } key - [description]
@@ -386,7 +386,7 @@ var GlobalSceneManager = new Class({
386386 /**
387387 * [description]
388388 *
389- * @method Phaser.Scenes.GlobalSceneManager #createSceneFromInstance
389+ * @method Phaser.Scenes.SceneManager #createSceneFromInstance
390390 * @since 3.0.0
391391 *
392392 * @param {string } key - [description]
@@ -417,7 +417,7 @@ var GlobalSceneManager = new Class({
417417 /**
418418 * [description]
419419 *
420- * @method Phaser.Scenes.GlobalSceneManager #createSceneFromObject
420+ * @method Phaser.Scenes.SceneManager #createSceneFromObject
421421 * @since 3.0.0
422422 *
423423 * @param {string } key - [description]
@@ -484,7 +484,7 @@ var GlobalSceneManager = new Class({
484484 /**
485485 * [description]
486486 *
487- * @method Phaser.Scenes.GlobalSceneManager #getActiveScene
487+ * @method Phaser.Scenes.SceneManager #getActiveScene
488488 * @since 3.0.0
489489 *
490490 * @param {string } key - [description]
@@ -507,7 +507,7 @@ var GlobalSceneManager = new Class({
507507 /**
508508 * [description]
509509 *
510- * @method Phaser.Scenes.GlobalSceneManager #getActiveSceneIndex
510+ * @method Phaser.Scenes.SceneManager #getActiveSceneIndex
511511 * @since 3.0.0
512512 *
513513 * @param {Phaser.Scene } scene - [description]
@@ -530,7 +530,7 @@ var GlobalSceneManager = new Class({
530530 /**
531531 * [description]
532532 *
533- * @method Phaser.Scenes.GlobalSceneManager #getActiveSceneIndexByKey
533+ * @method Phaser.Scenes.SceneManager #getActiveSceneIndexByKey
534534 * @since 3.0.0
535535 *
536536 * @param {string } key - [description]
@@ -555,7 +555,7 @@ var GlobalSceneManager = new Class({
555555 /**
556556 * [description]
557557 *
558- * @method Phaser.Scenes.GlobalSceneManager #getKey
558+ * @method Phaser.Scenes.SceneManager #getKey
559559 * @since 3.0.0
560560 *
561561 * @param {string } key - [description]
@@ -595,7 +595,7 @@ var GlobalSceneManager = new Class({
595595 /**
596596 * [description]
597597 *
598- * @method Phaser.Scenes.GlobalSceneManager #getScene
598+ * @method Phaser.Scenes.SceneManager #getScene
599599 * @since 3.0.0
600600 *
601601 * @param {string } key - [description]
@@ -612,7 +612,7 @@ var GlobalSceneManager = new Class({
612612 /**
613613 * [description]
614614 *
615- * @method Phaser.Scenes.GlobalSceneManager #getSceneAt
615+ * @method Phaser.Scenes.SceneManager #getSceneAt
616616 * @since 3.0.0
617617 *
618618 * @param {integer } index - [description]
@@ -630,7 +630,7 @@ var GlobalSceneManager = new Class({
630630 /**
631631 * [description]
632632 *
633- * @method Phaser.Scenes.GlobalSceneManager #getSceneIndex
633+ * @method Phaser.Scenes.SceneManager #getSceneIndex
634634 * @since 3.0.0
635635 *
636636 * @param {Phaser.Scene } scene - [description]
@@ -645,7 +645,7 @@ var GlobalSceneManager = new Class({
645645 /**
646646 * [description]
647647 *
648- * @method Phaser.Scenes.GlobalSceneManager #getSceneIndexByKey
648+ * @method Phaser.Scenes.SceneManager #getSceneIndexByKey
649649 * @since 3.0.0
650650 *
651651 * @param {string } key - [description]
@@ -662,7 +662,7 @@ var GlobalSceneManager = new Class({
662662 /**
663663 * [description]
664664 *
665- * @method Phaser.Scenes.GlobalSceneManager #isActive
665+ * @method Phaser.Scenes.SceneManager #isActive
666666 * @since 3.0.0
667667 *
668668 * @param {string } key - [description]
@@ -679,7 +679,7 @@ var GlobalSceneManager = new Class({
679679 /**
680680 * [description]
681681 *
682- * @method Phaser.Scenes.GlobalSceneManager #isSleeping
682+ * @method Phaser.Scenes.SceneManager #isSleeping
683683 * @since 3.0.0
684684 *
685685 * @param {string } key - [description]
@@ -701,7 +701,7 @@ var GlobalSceneManager = new Class({
701701 /**
702702 * [description]
703703 *
704- * @method Phaser.Scenes.GlobalSceneManager #loadComplete
704+ * @method Phaser.Scenes.SceneManager #loadComplete
705705 * @since 3.0.0
706706 *
707707 * @param {object } event - [description]
@@ -719,7 +719,7 @@ var GlobalSceneManager = new Class({
719719 /**
720720 * [description]
721721 *
722- * @method Phaser.Scenes.GlobalSceneManager #moveDown
722+ * @method Phaser.Scenes.SceneManager #moveDown
723723 * @since 3.0.0
724724 *
725725 * @param {string|Phaser.Scene } scene - [description]
@@ -745,7 +745,7 @@ var GlobalSceneManager = new Class({
745745 /**
746746 * [description]
747747 *
748- * @method Phaser.Scenes.GlobalSceneManager #moveUp
748+ * @method Phaser.Scenes.SceneManager #moveUp
749749 * @since 3.0.0
750750 *
751751 * @param {string|Phaser.Scene } scene - [description]
@@ -768,7 +768,7 @@ var GlobalSceneManager = new Class({
768768 /**
769769 * [description]
770770 *
771- * @method Phaser.Scenes.GlobalSceneManager #pause
771+ * @method Phaser.Scenes.SceneManager #pause
772772 * @since 3.0.0
773773 *
774774 * @param {string } key - [description]
@@ -786,7 +786,7 @@ var GlobalSceneManager = new Class({
786786 /**
787787 * [description]
788788 *
789- * @method Phaser.Scenes.GlobalSceneManager #payloadComplete
789+ * @method Phaser.Scenes.SceneManager #payloadComplete
790790 * @since 3.0.0
791791 *
792792 * @param {object } event - [description]
@@ -801,7 +801,7 @@ var GlobalSceneManager = new Class({
801801 /**
802802 * [description]
803803 *
804- * @method Phaser.Scenes.GlobalSceneManager #resume
804+ * @method Phaser.Scenes.SceneManager #resume
805805 * @since 3.0.0
806806 *
807807 * @param {string } key - [description]
@@ -822,7 +822,7 @@ var GlobalSceneManager = new Class({
822822 /**
823823 * [description]
824824 *
825- * @method Phaser.Scenes.GlobalSceneManager #sendToBack
825+ * @method Phaser.Scenes.SceneManager #sendToBack
826826 * @since 3.0.0
827827 *
828828 * @param {string|Phaser.Scene } scene - [description]
@@ -847,7 +847,7 @@ var GlobalSceneManager = new Class({
847847 /**
848848 * [description]
849849 *
850- * @method Phaser.Scenes.GlobalSceneManager #sleep
850+ * @method Phaser.Scenes.SceneManager #sleep
851851 * @since 3.0.0
852852 *
853853 * @param {string } key - [description]
@@ -865,7 +865,7 @@ var GlobalSceneManager = new Class({
865865 /**
866866 * [description]
867867 *
868- * @method Phaser.Scenes.GlobalSceneManager #sortScenes
868+ * @method Phaser.Scenes.SceneManager #sortScenes
869869 * @since 3.0.0
870870 *
871871 * @param {object } sceneA - [description]
@@ -893,7 +893,7 @@ var GlobalSceneManager = new Class({
893893 /**
894894 * [description]
895895 *
896- * @method Phaser.Scenes.GlobalSceneManager #start
896+ * @method Phaser.Scenes.SceneManager #start
897897 * @since 3.0.0
898898 *
899899 * @param {string } key - [description]
@@ -960,7 +960,7 @@ var GlobalSceneManager = new Class({
960960 /**
961961 * [description]
962962 *
963- * @method Phaser.Scenes.GlobalSceneManager #stop
963+ * @method Phaser.Scenes.SceneManager #stop
964964 * @since 3.0.0
965965 *
966966 * @param {string } key - [description]
@@ -988,7 +988,7 @@ var GlobalSceneManager = new Class({
988988 /**
989989 * [description]
990990 *
991- * @method Phaser.Scenes.GlobalSceneManager #swap
991+ * @method Phaser.Scenes.SceneManager #swap
992992 * @since 3.0.0
993993 *
994994 * @param {string } from - [description]
@@ -1014,7 +1014,7 @@ var GlobalSceneManager = new Class({
10141014 /**
10151015 * [description]
10161016 *
1017- * @method Phaser.Scenes.GlobalSceneManager #swapPosition
1017+ * @method Phaser.Scenes.SceneManager #swapPosition
10181018 * @since 3.0.0
10191019 *
10201020 * @param {string|Phaser.Scene } scene1 - [description]
@@ -1042,7 +1042,7 @@ var GlobalSceneManager = new Class({
10421042 /**
10431043 * [description]
10441044 *
1045- * @method Phaser.Scenes.GlobalSceneManager #wake
1045+ * @method Phaser.Scenes.SceneManager #wake
10461046 * @since 3.0.0
10471047 *
10481048 * @param {string } key - [description]
@@ -1059,4 +1059,4 @@ var GlobalSceneManager = new Class({
10591059
10601060} ) ;
10611061
1062- module . exports = GlobalSceneManager ;
1062+ module . exports = SceneManager ;
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