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Renamed SceneManager.
1 parent d6a1abc commit 570cbde

2 files changed

Lines changed: 48 additions & 48 deletions

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src/boot/Game.js

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -10,12 +10,12 @@ var EventEmitter = require('eventemitter3');
1010
var VisibilityHandler = require('./VisibilityHandler');
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1212
var AnimationManager = require('../animations/AnimationManager');
13+
var CacheManager = require('../cache/CacheManager');
1314
var CreateRenderer = require('./CreateRenderer');
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var Data = require('../data/Data');
15-
var CacheManager = require('../cache/CacheManager');
1616
var InputManager = require('../input/InputManager');
17-
var GlobalSceneManager = require('../scene/global/GlobalSceneManager');
1817
var PluginManager = require('../plugins/PluginManager');
18+
var SceneManager = require('../scene/SceneManager');
1919
var SoundManagerCreator = require('../sound/SoundManagerCreator');
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var TextureManager = require('../textures/TextureManager');
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var TimeStep = require('./TimeStep');
@@ -123,9 +123,9 @@ var Game = new Class({
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/**
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* [description]
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*
126-
* @property {Phaser.Scenes.GlobalSceneManager} scene
126+
* @property {Phaser.Scenes.SceneManager} scene
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*/
128-
this.scene = new GlobalSceneManager(this, this.config.sceneConfig);
128+
this.scene = new SceneManager(this, this.config.sceneConfig);
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/**
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* [description]
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Original file line numberDiff line numberDiff line change
@@ -1,17 +1,17 @@
1-
var CanvasInterpolation = require('../../display/canvas/CanvasInterpolation');
2-
var CanvasPool = require('../../display/canvas/CanvasPool');
3-
var Class = require('../../utils/Class');
4-
var CONST = require('../../const');
5-
var GetValue = require('../../utils/object/GetValue');
6-
var NOOP = require('../../utils/NOOP');
7-
var Scene = require('../local/Scene');
8-
var Systems = require('../local/Systems');
1+
var CanvasInterpolation = require('../display/canvas/CanvasInterpolation');
2+
var CanvasPool = require('../display/canvas/CanvasPool');
3+
var Class = require('../utils/Class');
4+
var CONST = require('../const');
5+
var GetValue = require('../utils/object/GetValue');
6+
var NOOP = require('../utils/NOOP');
7+
var Scene = require('./local/Scene');
8+
var Systems = require('./local/Systems');
99

10-
var GlobalSceneManager = new Class({
10+
var SceneManager = new Class({
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initialize:
1313

14-
function GlobalSceneManager (game, sceneConfig)
14+
function SceneManager (game, sceneConfig)
1515
{
1616
this.game = game;
1717

@@ -72,7 +72,7 @@ var GlobalSceneManager = new Class({
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*
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* If a function is given then a new Scene will be created by calling it.
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*
75-
* @method Phaser.Scenes.GlobalSceneManager#add
75+
* @method Phaser.Scenes.SceneManager#add
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* @since 3.0.0
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*
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* @param {string} key - A unique key used to reference the Scene, i.e. `MainMenu` or `Level1`.
@@ -143,7 +143,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#boot
146+
* @method Phaser.Scenes.SceneManager#boot
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* @since 3.0.0
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*/
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boot: function ()
@@ -173,7 +173,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
176-
* @method Phaser.Scenes.GlobalSceneManager#bootScene
176+
* @method Phaser.Scenes.SceneManager#bootScene
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* @since 3.0.0
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*
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* @param {Phaser.Scene} scene - [description]
@@ -220,7 +220,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#bringToTop
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* @method Phaser.Scenes.SceneManager#bringToTop
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* @since 3.0.0
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*
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* @param {string|Phaser.Scene} scene - [description]
@@ -246,7 +246,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#create
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* @method Phaser.Scenes.SceneManager#create
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* @since 3.0.0
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*
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* @param {Phaser.Scene} scene - [description]
@@ -271,7 +271,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#createSceneDisplay
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* @method Phaser.Scenes.SceneManager#createSceneDisplay
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* @since 3.0.0
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*
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* @param {Phaser.Scene} scene - [description]
@@ -309,7 +309,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#createSceneFromFunction
312+
* @method Phaser.Scenes.SceneManager#createSceneFromFunction
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* @since 3.0.0
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*
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* @param {string} key - [description]
@@ -386,7 +386,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#createSceneFromInstance
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* @method Phaser.Scenes.SceneManager#createSceneFromInstance
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* @since 3.0.0
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*
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* @param {string} key - [description]
@@ -417,7 +417,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#createSceneFromObject
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* @method Phaser.Scenes.SceneManager#createSceneFromObject
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* @since 3.0.0
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*
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* @param {string} key - [description]
@@ -484,7 +484,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#getActiveScene
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* @method Phaser.Scenes.SceneManager#getActiveScene
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* @since 3.0.0
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*
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* @param {string} key - [description]
@@ -507,7 +507,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#getActiveSceneIndex
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* @method Phaser.Scenes.SceneManager#getActiveSceneIndex
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* @since 3.0.0
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*
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* @param {Phaser.Scene} scene - [description]
@@ -530,7 +530,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#getActiveSceneIndexByKey
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* @method Phaser.Scenes.SceneManager#getActiveSceneIndexByKey
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* @since 3.0.0
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*
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* @param {string} key - [description]
@@ -555,7 +555,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#getKey
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* @method Phaser.Scenes.SceneManager#getKey
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* @since 3.0.0
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*
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* @param {string} key - [description]
@@ -595,7 +595,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#getScene
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* @method Phaser.Scenes.SceneManager#getScene
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* @since 3.0.0
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*
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* @param {string} key - [description]
@@ -612,7 +612,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#getSceneAt
615+
* @method Phaser.Scenes.SceneManager#getSceneAt
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* @since 3.0.0
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*
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* @param {integer} index - [description]
@@ -630,7 +630,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#getSceneIndex
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* @method Phaser.Scenes.SceneManager#getSceneIndex
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* @since 3.0.0
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*
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* @param {Phaser.Scene} scene - [description]
@@ -645,7 +645,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#getSceneIndexByKey
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* @method Phaser.Scenes.SceneManager#getSceneIndexByKey
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* @since 3.0.0
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*
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* @param {string} key - [description]
@@ -662,7 +662,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#isActive
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* @method Phaser.Scenes.SceneManager#isActive
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* @since 3.0.0
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*
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* @param {string} key - [description]
@@ -679,7 +679,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#isSleeping
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* @method Phaser.Scenes.SceneManager#isSleeping
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* @since 3.0.0
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*
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* @param {string} key - [description]
@@ -701,7 +701,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#loadComplete
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* @method Phaser.Scenes.SceneManager#loadComplete
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* @since 3.0.0
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*
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* @param {object} event - [description]
@@ -719,7 +719,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#moveDown
722+
* @method Phaser.Scenes.SceneManager#moveDown
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* @since 3.0.0
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*
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* @param {string|Phaser.Scene} scene - [description]
@@ -745,7 +745,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
748-
* @method Phaser.Scenes.GlobalSceneManager#moveUp
748+
* @method Phaser.Scenes.SceneManager#moveUp
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* @since 3.0.0
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*
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* @param {string|Phaser.Scene} scene - [description]
@@ -768,7 +768,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#pause
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* @method Phaser.Scenes.SceneManager#pause
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* @since 3.0.0
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*
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* @param {string} key - [description]
@@ -786,7 +786,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#payloadComplete
789+
* @method Phaser.Scenes.SceneManager#payloadComplete
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* @since 3.0.0
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*
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* @param {object} event - [description]
@@ -801,7 +801,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#resume
804+
* @method Phaser.Scenes.SceneManager#resume
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* @since 3.0.0
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*
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* @param {string} key - [description]
@@ -822,7 +822,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#sendToBack
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* @method Phaser.Scenes.SceneManager#sendToBack
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* @since 3.0.0
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*
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* @param {string|Phaser.Scene} scene - [description]
@@ -847,7 +847,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#sleep
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* @method Phaser.Scenes.SceneManager#sleep
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* @since 3.0.0
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*
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* @param {string} key - [description]
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#sortScenes
868+
* @method Phaser.Scenes.SceneManager#sortScenes
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* @since 3.0.0
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*
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* @param {object} sceneA - [description]
@@ -893,7 +893,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#start
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* @method Phaser.Scenes.SceneManager#start
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* @since 3.0.0
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*
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* @param {string} key - [description]
@@ -960,7 +960,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#stop
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* @method Phaser.Scenes.SceneManager#stop
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* @since 3.0.0
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*
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* @param {string} key - [description]
@@ -988,7 +988,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#swap
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* @method Phaser.Scenes.SceneManager#swap
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* @since 3.0.0
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*
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* @param {string} from - [description]
@@ -1014,7 +1014,7 @@ var GlobalSceneManager = new Class({
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/**
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* [description]
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*
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* @method Phaser.Scenes.GlobalSceneManager#swapPosition
1017+
* @method Phaser.Scenes.SceneManager#swapPosition
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* @since 3.0.0
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*
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* @param {string|Phaser.Scene} scene1 - [description]
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/**
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* [description]
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*
1045-
* @method Phaser.Scenes.GlobalSceneManager#wake
1045+
* @method Phaser.Scenes.SceneManager#wake
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* @since 3.0.0
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*
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* @param {string} key - [description]
@@ -1059,4 +1059,4 @@ var GlobalSceneManager = new Class({
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10601060
});
10611061

1062-
module.exports = GlobalSceneManager;
1062+
module.exports = SceneManager;

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