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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -112,13 +112,12 @@ var Camera = new Class({
112112 */
113113 this . position = new Vector3 ( ) ;
114114
115- // The mapping from 3D size units to pixels.
116- // In the default case 1 3D unit = 128 pixels. So a sprite that is
117- // 256 x 128 px in size will be 2 x 1 units.
118- // Change to whatever best fits your game assets.
119115
120116 /**
121- * [description]
117+ * The mapping from 3D size units to pixels.
118+ * In the default case 1 3D unit = 128 pixels. So a sprite that is
119+ * 256 x 128 px in size will be 2 x 1 units.
120+ * Change to whatever best fits your game assets.
122121 *
123122 * @name Phaser.Cameras.Sprite3D#pixelScale
124123 * @type {number }
Original file line number Diff line number Diff line change @@ -203,10 +203,8 @@ var Curve = new Class({
203203 return this . getPointAt ( 1 , out ) ;
204204 } ,
205205
206- // Get total curve arc length
207-
208206 /**
209- * [description]
207+ * Get total curve arc length
210208 *
211209 * @method Phaser.Curves.Curve#getLength
212210 * @since 3.0.0
@@ -220,10 +218,9 @@ var Curve = new Class({
220218 return lengths [ lengths . length - 1 ] ;
221219 } ,
222220
223- // Get list of cumulative segment lengths
224221
225222 /**
226- * [description]
223+ * Get list of cumulative segment lengths
227224 *
228225 * @method Phaser.Curves.Curve#getLengths
229226 * @since 3.0.0
@@ -382,13 +379,11 @@ var Curve = new Class({
382379 return this . getPointAt ( 0 , out ) ;
383380 } ,
384381
385- // Returns a unit vector tangent at t
386- // In case any sub curve does not implement its tangent derivation,
387- // 2 points a small delta apart will be used to find its gradient
388- // which seems to give a reasonable approximation
389-
390382 /**
391- * [description]
383+ * Returns a unit vector tangent at t
384+ * In case any sub curve does not implement its tangent derivation,
385+ * 2 points a small delta apart will be used to find its gradient
386+ * which seems to give a reasonable approximation
392387 *
393388 * @method Phaser.Curves.Curve#getTangent
394389 * @since 3.0.0
Original file line number Diff line number Diff line change @@ -690,10 +690,8 @@ var Path = new Class({
690690 return out . copy ( this . startPoint ) ;
691691 } ,
692692
693- // Creates a line curve from the previous end point to x/y
694-
695693 /**
696- * [description]
694+ * Creates a line curve from the previous end point to x/y
697695 *
698696 * @method Phaser.Curves.Path#lineTo
699697 * @since 3.0.0
@@ -780,10 +778,8 @@ var Path = new Class({
780778 } ;
781779 } ,
782780
783- // cacheLengths must be recalculated.
784-
785781 /**
786- * [description]
782+ * cacheLengths must be recalculated.
787783 *
788784 * @method Phaser.Curves.Path#updateArcLengths
789785 * @since 3.0.0
Original file line number Diff line number Diff line change 66
77var Point = require ( '../point/Point' ) ;
88
9- // The size of the Rectangle object, expressed as a Point object
10- // with the values of the width and height properties.
119
1210/**
13- * [description]
11+ * The size of the Rectangle object, expressed as a Point object
12+ * with the values of the width and height properties.
1413 *
1514 * @function Phaser.Geom.Rectangle.GetSize
1615 * @since 3.0.0
Original file line number Diff line number Diff line change 77var Perimeter = require ( './Perimeter' ) ;
88var Point = require ( '../point/Point' ) ;
99
10- // Return an array of points from the perimeter of the rectangle
11- // each spaced out based on the quantity or step required
1210
1311/**
14- * [description]
12+ * Return an array of points from the perimeter of the rectangle
13+ * each spaced out based on the quantity or step required
1514 *
1615 * @function Phaser.Geom.Rectangle.MarchingAnts
1716 * @since 3.0.0
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