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Added playAudioSprite method which only returns false
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src/sound/noaudio/NoAudioSoundManager.js

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Original file line numberDiff line numberDiff line change
@@ -28,5 +28,8 @@ var NoAudioSoundManager = new Class({
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play: function (key, extra) {
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return false;
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},
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playAudioSprite: function (key, spriteName, config) {
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return false;
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}
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});
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module.exports = NoAudioSoundManager;

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