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Merge pull request phaserjs#4214 from matosummer/master
Add link to bitmaptext
2 parents 52e47da + 87be97a commit 5c6d1cb

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src/gameobjects/bitmaptext/static/BitmapText.js

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@@ -68,12 +68,12 @@ var Render = require('./BitmapTextRender');
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*
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* To create a BitmapText data files you need a 3rd party app such as:
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*
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* BMFont (Windows, free): http://www.angelcode.com/products/bmfont/
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* Glyph Designer (OS X, commercial): http://www.71squared.com/en/glyphdesigner
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* Littera (Web-based, free): http://kvazars.com/littera/
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* BMFont (Windows, free): {@link http://www.angelcode.com/products/bmfont/|http://www.angelcode.com/products/bmfont/}
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* Glyph Designer (OS X, commercial): {@link http://www.71squared.com/en/glyphdesigner|http://www.71squared.com/en/glyphdesigner}
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* Littera (Web-based, free): {@link http://kvazars.com/littera/|http://kvazars.com/littera/}
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*
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* For most use cases it is recommended to use XML. If you wish to use JSON, the formatting should be equal to the result of
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* converting a valid XML file through the popular X2JS library. An online tool for conversion can be found here: http://codebeautify.org/xmltojson
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* converting a valid XML file through the popular X2JS library. An online tool for conversion can be found here: {@link http://codebeautify.org/xmltojson|http://codebeautify.org/xmltojson}
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*
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* @class BitmapText
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* @extends Phaser.GameObjects.GameObject

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