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Phaser is a fast, free and fun open source game framework for making desktop and mobile browser HTML5 games. It uses [Pixi.js](https://github.com/GoodBoyDigital/pixi.js/) internally for fast 2D Canvas and WebGL rendering.
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Version: 2.0.0 "Aes Sedai" - Released: March 13th 2014
By Richard Davey, [Photon Storm](http://www.photonstorm.com)
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@@ -53,6 +53,15 @@ There is also an [un-official Getting Started Guide](http://www.antonoffplus.com
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Change Log
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Version 2.0.1 - "Aes Sedai" - -in development-
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Bug Fixes
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* The Static, Kinematic and Dynamic consts that P2.Body uses were incorrect (fixes #563)
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Version 2.0.0 - "Aes Sedai" - March 13th 2014
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There is an extensive [Migration Guide](https://github.com/photonstorm/phaser/blob/master/resources/Migration%20Guide.md) available. In the guide we detail the API breaking changes and approach to our new physics system. The following is a list of all the other new features, updates and bug fixes present in this release.
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