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Copy file name to clipboardExpand all lines: CHANGELOG.md
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@@ -49,6 +49,7 @@ being passed to the simulation. The default value is 1 to remain consistent with
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* When starting a new Scene with an optional `data` argument it wouldn't get passed through if the Scene was not yet available (i.e. the game had not fully booted). The data is now passed to the Scene `init` and `create` methods and stored in the Scene Settings `data` property. Fix #3363 (thanks @pixelhijack)
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* Tween.restart handles removed tweens properly and reads them back into the active queue for the TweenManager (thanks @wtravO)
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* Tween.resume will now call `Tween.play` on a tween that was paused due to its config object, not as a result of having its paused method called. Fix #3452 (thanks @jazen)
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* LoaderPlugin.isReady referenced a constant that no longer exists. Fix #3503 (thanks @Twilrom)
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