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Correct docs of arcade physics body member
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src/physics/arcade/Body.js

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@@ -516,7 +516,7 @@ var Body = new Class({
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this.mass = 1;
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/**
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* The calculated angle of this Body's velocity vector, in degrees, during the last step.
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* The calculated angle of this Body's velocity vector, in radians, during the last step.
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*
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* @name Phaser.Physics.Arcade.Body#angle
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* @type {number}

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