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Preparing for 2.4.3 dev.
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README.md

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@@ -36,7 +36,7 @@ Thousands of developers worldwide use it. From indies and multi-national digital
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![div](http://www.phaser.io/images/github/div.png)
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<a name="whats-new"></a>
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## What's new in Phaser 2.4.2
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## What's new in Phaser 2.4.3
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<div align="center"><img src="http://phaser.io/images/github/news.jpg"></div>
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[jsDelivr](http://www.jsdelivr.com/#!phaser) is a "super-fast CDN for developers". Include the following in your html:
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`<script src="//cdn.jsdelivr.net/phaser/2.4.2/phaser.js"></script>`
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`<script src="//cdn.jsdelivr.net/phaser/2.4.3/phaser.js"></script>`
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or the minified version:
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`<script src="//cdn.jsdelivr.net/phaser/2.4.2/phaser.min.js"></script>`
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`<script src="//cdn.jsdelivr.net/phaser/2.4.3/phaser.min.js"></script>`
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[cdnjs.com](https://cdnjs.com/libraries/phaser) also offers a free CDN service. They have all versions of Phaser and even the custom builds:
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`<script src="https://cdnjs.cloudflare.com/ajax/libs/phaser/2.4.2/phaser.js"></script>`
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`<script src="https://cdnjs.cloudflare.com/ajax/libs/phaser/2.4.3/phaser.js"></script>`
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### Phaser Sandbox
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<a name="change-log"></a>
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## Change Log
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## Version 2.4.2 - "Altara" - 29th July 2015
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## Version 2.4.3 - "Coramen" - in development
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### Updates
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* TypeScript definitions fixes and updates (thanks @clark-stevenson @shivinsky)
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* JSDoc typo fixes (thanks @DrkSephy)
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* TilemapLayer - Fixed unmatched `context.save` and `context.restore` calls (thanks @MortimerGoro #1934)
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* Cache.getFrame has a new `cache` parameter (that defaults to the Image cache, but can be changed to any other)
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* Cache.getFrameCount has a new `cache` parameter (that defaults to the Image cache, but can be changed to any other)
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* Cache.getFrameData has a new `cache` parameter (that defaults to the Image cache, but can be changed to any other)
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* Cache.hasFrameData has a new `cache` parameter (that defaults to the Image cache, but can be changed to any other)
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* Cache.getFrameByIndex has a new `cache` parameter (that defaults to the Image cache, but can be changed to any other)
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* Cache.getFrameByName has a new `cache` parameter (that defaults to the Image cache, but can be changed to any other)
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* Device.canPlayVideo now checks for `ogv` as a valid file extension for OGG video files (thanks @JB-Tellez #1928)
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* Phaser.Sound will now automatically check the Cache to see if the audio file it is using is still there or not. If not then it will automatically called `Sound.destroy` on itself. If you do not desire this result then you should ensure that you undertake all house-keeping yourself, and properly destroy Sound objects _before_ calling `Cache.removeSound` (#1946)
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* TypeScript definitions fixes and updates (thanks @clark-stevenson)
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* JSDoc typo fixes (thanks )
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### Bug Fixes
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* DeviceButton would try to set `altKey`, `shiftKey` and `ctrlKey` even for Joypads (thanks @zatch #1939)
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* Pointer.move would accidentally reset the `isDown` status of the Pointer on touch devices, which broke things like Sprite input events when built to native apps or run locally (#1932 #1943)
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* Pointer.onDown (and input enabled items like Buttons) would fail on FireFox / Linux and CocoonJS (#1944 #1945)
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For changes in previous releases please see the extensive [Version History](https://github.com/photonstorm/phaser/blob/master/CHANGELOG.md).
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package.json

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{
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"name": "phaser",
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"version": "2.4.2",
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"release": "Altara",
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"version": "2.4.3",
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"release": "Coramen",
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"description": "A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.",
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"author": "Richard Davey <rdavey@gmail.com> (http://www.photonstorm.com)",
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"logo": "https://raw.github.com/photonstorm/phaser/master/phaser-logo-small.png",

resources/release-names.txt

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Altara *
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Capital: Ebou Dar
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Cities: Alkindar *, Brytan, Coramen, Cormaed, Ionin Spring *, Jurador, Malden, Marella, Moisen, Mosra, Nor Chasen, Remen, Salidar, Sehar, So Eban, So Habor, So Tehar, Soremaine, Weesin
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Cities: Alkindar *, Brytan, Coramen *, Cormaed, Ionin Spring *, Jurador, Malden, Marella, Moisen, Mosra, Nor Chasen, Remen, Salidar, Sehar, So Eban, So Habor, So Tehar, Soremaine, Weesin
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POI: River Eldar, Sea of Storms
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Amadicia *

src/Phaser.js

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* @constant
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* @type {string}
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*/
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VERSION: '2.4.2',
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VERSION: '2.4.3-dev',
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/**
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* An array of Phaser game instances.

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