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Group would automatically add a child into the _hash array as soon as the child was created (or moved into the Group). This no longer happens. Instead the child is only added to Group.hash if it is enabled for Arcade Physics. However Group.addToHash and the hash array have been exposed in case you were taking advantage of the _hash even though it was a private array.
Enabling Arcade Physics would add the deltaCap property onto Phaser.Time, even though the property doesn't exist any more, changing the class shape in the process.
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README.md

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@@ -278,6 +278,7 @@ Version 2.3.1 - "Katar" - in dev
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* TilemapLayer docs incorrectly reported it as extending Phaser.Image, but it doesn't share the same components so has been updated.
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* TilemapLayer was missing the Input component (thanks @uhe1231 #1700)
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* PIXI.Graphics in Canvas mode wouldn't respect the objects visible or alpha zero properties, rendering it regardless (thanks @TimvdEijnden #1720)
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* Enabling Arcade Physics would add the deltaCap property onto Phaser.Time, even though the property doesn't exist any more, changing the class shape in the process.
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For changes in previous releases please see the extensive [Version History](https://github.com/photonstorm/phaser/blob/master/CHANGELOG.md).
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