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Small tidy-up.
1 parent 7d9c817 commit 62d135c

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Lines changed: 2 additions & 3 deletions

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src/core/Group.js

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@@ -1436,7 +1436,6 @@ Phaser.Group.prototype.postUpdate = function () {
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};
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/**
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* Find children matching a certain predicate.
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*

src/core/Stage.js

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@@ -171,7 +171,7 @@ Phaser.Stage.prototype.update = function () {
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/**
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* This is called automatically before the renderer runs and after the plugins have updated.
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* In postUpdate this is where all the final physics calculatations and object positioning happens.
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* In postUpdate this is where all the final physics calculations and object positioning happens.
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* The objects are processed in the order of the display list.
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* The only exception to this is if the camera is following an object, in which case that is updated first.
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*
@@ -356,7 +356,7 @@ Phaser.Stage.prototype.setBackgroundColor = function (color) {
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*
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* @method Phaser.Stage#destroy
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*/
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Phaser.Stage.prototype.destroy = function () {
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Phaser.Stage.prototype.destroy = function () {
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if (this._hiddenVar)
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{

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