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Update PipelineManager.js
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src/renderer/webgl/PipelineManager.js

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@@ -374,6 +374,16 @@ var PipelineManager = new Class({
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return pipeline;
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},
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/**
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* Sets the Multi Pipeline to be the currently bound pipeline.
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*
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* This is the default Phaser 3 rendering pipeline.
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*
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* @method Phaser.Renderer.WebGL.PipelineManager#setMulti
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* @since 3.50.0
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*
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* @return {Phaser.Renderer.WebGL.Pipelines.MultiPipeline} The Multi Pipeline instance.
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*/
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setMulti: function ()
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{
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return this.set(this.MULTI_PIPELINE);

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