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src/gameobjects/group/Group.js
@@ -136,8 +136,7 @@ var Group = new Class({
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this.name = GetFastValue(config, 'name', '');
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/**
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- * Whether this group runs its {@link Phaser.GameObjects.Group#preUpdate} method
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- * (which may update any members).
+ * Whether this group runs its {@link Phaser.GameObjects.Group#preUpdate} method (which may update any members).
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*
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* @name Phaser.GameObjects.Group#active
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* @type {boolean}
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