@@ -168,7 +168,7 @@ Phaser.ScaleManager = function (game, width, height) {
168168 this . scaleFactorInversed = new Phaser . Point ( 1 , 1 ) ;
169169
170170 /**
171- * @property {Phaser.Point } margin - If the game canvas is seto to align by adjusting the margin, the margin calculation values are stored in this Point.
171+ * @property {Phaser.Point } margin - If the game canvas is set to align by adjusting the margin, the margin calculation values are stored in this Point.
172172 * @readonly
173173 */
174174 this . margin = new Phaser . Point ( 0 , 0 ) ;
@@ -376,7 +376,7 @@ Phaser.ScaleManager.prototype = {
376376
377377 if ( typeof orientationImage !== 'undefined' )
378378 {
379- if ( orientationImage == null || this . game . cache . checkImageKey ( orientationImage ) === false )
379+ if ( orientationImage === null || this . game . cache . checkImageKey ( orientationImage ) === false )
380380 {
381381 orientationImage = '__default' ;
382382 }
@@ -521,9 +521,12 @@ Phaser.ScaleManager.prototype = {
521521 refresh : function ( ) {
522522
523523 // We can't do anything about the status bars in iPads, web apps or desktops
524- if ( this . game . device . iPad === false && this . game . device . webApp === false && this . game . device . desktop === false )
524+ if ( ! this . game . device . iPad && ! this . game . device . webApp && ! this . game . device . desktop )
525525 {
526- if ( this . game . device . android && this . game . device . chrome === false )
526+ // TODO - Test this
527+ // this._startHeight = window.innerHeight;
528+
529+ if ( this . game . device . android && ! this . game . device . chrome )
527530 {
528531 window . scrollTo ( 0 , 1 ) ;
529532 }
@@ -533,7 +536,7 @@ Phaser.ScaleManager.prototype = {
533536 }
534537 }
535538
536- if ( this . _check == null && this . maxIterations > 0 )
539+ if ( this . _check === null && this . maxIterations > 0 )
537540 {
538541 this . _iterations = this . maxIterations ;
539542
@@ -554,14 +557,14 @@ Phaser.ScaleManager.prototype = {
554557 */
555558 setScreenSize : function ( force ) {
556559
557- if ( typeof force == 'undefined' )
560+ if ( typeof force === 'undefined' )
558561 {
559562 force = false ;
560563 }
561564
562- if ( this . game . device . iPad === false && this . game . device . webApp === false && this . game . device . desktop === false )
565+ if ( ! this . game . device . iPad && ! this . game . device . webApp && ! this . game . device . desktop )
563566 {
564- if ( this . game . device . android && this . game . device . chrome === false )
567+ if ( this . game . device . android && ! this . game . device . chrome )
565568 {
566569 window . scrollTo ( 0 , 1 ) ;
567570 }
@@ -578,28 +581,28 @@ Phaser.ScaleManager.prototype = {
578581 // Set minimum height of content to new window height
579582 document . documentElement [ 'style' ] . minHeight = window . innerHeight + 'px' ;
580583
581- if ( this . incorrectOrientation === true )
584+ if ( this . incorrectOrientation )
582585 {
583586 this . setMaximum ( ) ;
584587 }
585588 else if ( ! this . isFullScreen )
586589 {
587- if ( this . scaleMode == Phaser . ScaleManager . EXACT_FIT )
590+ if ( this . scaleMode === Phaser . ScaleManager . EXACT_FIT )
588591 {
589592 this . setExactFit ( ) ;
590593 }
591- else if ( this . scaleMode == Phaser . ScaleManager . SHOW_ALL )
594+ else if ( this . scaleMode === Phaser . ScaleManager . SHOW_ALL )
592595 {
593596 this . setShowAll ( ) ;
594597 }
595598 }
596599 else
597600 {
598- if ( this . fullScreenScaleMode == Phaser . ScaleManager . EXACT_FIT )
601+ if ( this . fullScreenScaleMode === Phaser . ScaleManager . EXACT_FIT )
599602 {
600603 this . setExactFit ( ) ;
601604 }
602- else if ( this . fullScreenScaleMode == Phaser . ScaleManager . SHOW_ALL )
605+ else if ( this . fullScreenScaleMode === Phaser . ScaleManager . SHOW_ALL )
603606 {
604607 this . setShowAll ( ) ;
605608 }
@@ -618,7 +621,7 @@ Phaser.ScaleManager.prototype = {
618621 */
619622 setSize : function ( ) {
620623
621- if ( this . incorrectOrientation === false )
624+ if ( ! this . incorrectOrientation )
622625 {
623626 if ( this . maxWidth && this . width > this . maxWidth )
624627 {
@@ -648,7 +651,7 @@ Phaser.ScaleManager.prototype = {
648651
649652 if ( this . pageAlignHorizontally )
650653 {
651- if ( this . width < window . innerWidth && this . incorrectOrientation === false )
654+ if ( this . width < window . innerWidth && ! this . incorrectOrientation )
652655 {
653656 this . margin . x = Math . round ( ( window . innerWidth - this . width ) / 2 ) ;
654657 this . game . canvas . style . marginLeft = this . margin . x + 'px' ;
@@ -662,7 +665,7 @@ Phaser.ScaleManager.prototype = {
662665
663666 if ( this . pageAlignVertically )
664667 {
665- if ( this . height < window . innerHeight && this . incorrectOrientation === false )
668+ if ( this . height < window . innerHeight && ! this . incorrectOrientation )
666669 {
667670 this . margin . y = Math . round ( ( window . innerHeight - this . height ) / 2 ) ;
668671 this . game . canvas . style . marginTop = this . margin . y + 'px' ;
@@ -770,7 +773,7 @@ Object.defineProperty(Phaser.ScaleManager.prototype, "isFullScreen", {
770773Object . defineProperty ( Phaser . ScaleManager . prototype , "isPortrait" , {
771774
772775 get : function ( ) {
773- return this . orientation === 0 || this . orientation == 180 ;
776+ return ( this . orientation === 0 || this . orientation === 180 ) ;
774777 }
775778
776779} ) ;
@@ -783,7 +786,7 @@ Object.defineProperty(Phaser.ScaleManager.prototype, "isPortrait", {
783786Object . defineProperty ( Phaser . ScaleManager . prototype , "isLandscape" , {
784787
785788 get : function ( ) {
786- return this . orientation === 90 || this . orientation === - 90 ;
789+ return ( this . orientation === 90 || this . orientation === - 90 ) ;
787790 }
788791
789792} ) ;
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