Skip to content

Commit 70d7341

Browse files
committed
Update CHANGELOG.md
1 parent 2810396 commit 70d7341

1 file changed

Lines changed: 2 additions & 0 deletions

File tree

CHANGELOG.md

Lines changed: 2 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -142,6 +142,7 @@ If you used any of them in your code, please update to the new function names be
142142
* `Phaser.Types.Math.Vector3Like` is a new data type representing as Vector 3 like object.
143143
* `Phaser.Types.Math.Vector4Like` is a new data type representing as Vector 4 like object.
144144
* `Transform.getLocalPoint` is a new method, available on all Game Objects, that takes an `x` / `y` pair and translates them into the local space of the Game Object, factoring in parent transforms and display origins.
145+
* The `KeyboardPlugin` will now track the key code and timestamp of the previous key pressed and compare it to the current event. If they match, it will skip the event. On some systems if you were to type quickly, you would sometimes get duplicate key events firing (the exact same event firing more than once). This is now prevented from happening.
145146

146147
### Updates and API Changes
147148

@@ -160,6 +161,7 @@ If you used any of them in your code, please update to the new function names be
160161

161162
* `RenderTexture.resize` (which is called from `setSize`) wouldn't correctly set the `TextureSource.glTexture` property, leading to `bindTexture: attempt to use a deleted object` errors under WebGL.
162163
* The `MatterAttractors` plugin, which enables attractors between bodies, has been fixed. The original plugin only worked if the body with the attractor was _first_ in the world bodies list. It can now attract any body, no matter where in the world list it is. Fix #5160 (thanks @strahius)
164+
* The `KeyboardManager` and `KeyboardPlugin` were both still checking for the `InputManager.useQueue` property, which was removed several versions ago.
163165

164166
### Examples, Documentation and TypeScript
165167

0 commit comments

Comments
 (0)