Skip to content

Commit 7126f80

Browse files
committed
Fixed jsdocs
1 parent df341be commit 7126f80

1 file changed

Lines changed: 24 additions & 24 deletions

File tree

src/tilemaps/Tile.js

Lines changed: 24 additions & 24 deletions
Original file line numberDiff line numberDiff line change
@@ -51,7 +51,7 @@ var Tile = new Class({
5151
/**
5252
* The LayerData in the Tilemap data that this tile belongs to.
5353
*
54-
* @name Phaser.Tilemaps.ImageCollection#layer
54+
* @name Phaser.Tilemaps.Tile#layer
5555
* @type {Phaser.Tilemaps.LayerData}
5656
* @since 3.0.0
5757
*/
@@ -61,7 +61,7 @@ var Tile = new Class({
6161
* The index of this tile within the map data corresponding to the tileset, or -1 if this
6262
* represents a blank tile.
6363
*
64-
* @name Phaser.Tilemaps.ImageCollection#index
64+
* @name Phaser.Tilemaps.Tile#index
6565
* @type {integer}
6666
* @since 3.0.0
6767
*/
@@ -70,7 +70,7 @@ var Tile = new Class({
7070
/**
7171
* The x map coordinate of this tile in tile units.
7272
*
73-
* @name Phaser.Tilemaps.ImageCollection#x
73+
* @name Phaser.Tilemaps.Tile#x
7474
* @type {integer}
7575
* @since 3.0.0
7676
*/
@@ -79,7 +79,7 @@ var Tile = new Class({
7979
/**
8080
* The y map coordinate of this tile in tile units.
8181
*
82-
* @name Phaser.Tilemaps.ImageCollection#y
82+
* @name Phaser.Tilemaps.Tile#y
8383
* @type {integer}
8484
* @since 3.0.0
8585
*/
@@ -88,7 +88,7 @@ var Tile = new Class({
8888
/**
8989
* The width of the tile in pixels.
9090
*
91-
* @name Phaser.Tilemaps.ImageCollection#width
91+
* @name Phaser.Tilemaps.Tile#width
9292
* @type {integer}
9393
* @since 3.0.0
9494
*/
@@ -97,7 +97,7 @@ var Tile = new Class({
9797
/**
9898
* The height of the tile in pixels.
9999
*
100-
* @name Phaser.Tilemaps.ImageCollection#height
100+
* @name Phaser.Tilemaps.Tile#height
101101
* @type {integer}
102102
* @since 3.0.0
103103
*/
@@ -107,7 +107,7 @@ var Tile = new Class({
107107
* The map's base width of a tile in pixels. Tiled maps support multiple tileset sizes
108108
* within one map, but they are still placed at intervals of the base tile size.
109109
*
110-
* @name Phaser.Tilemaps.ImageCollection#baseWidth
110+
* @name Phaser.Tilemaps.Tile#baseWidth
111111
* @type {integer}
112112
* @since 3.0.0
113113
*/
@@ -117,7 +117,7 @@ var Tile = new Class({
117117
* The map's base height of a tile in pixels. Tiled maps support multiple tileset sizes
118118
* within one map, but they are still placed at intervals of the base tile size.
119119
*
120-
* @name Phaser.Tilemaps.ImageCollection#baseHeight
120+
* @name Phaser.Tilemaps.Tile#baseHeight
121121
* @type {integer}
122122
* @since 3.0.0
123123
*/
@@ -128,7 +128,7 @@ var Tile = new Class({
128128
* of the layer this tile is being rendered within. This property does NOT factor in camera
129129
* scroll, layer scale or layer position.
130130
*
131-
* @name Phaser.Tilemaps.ImageCollection#pixelX
131+
* @name Phaser.Tilemaps.Tile#pixelX
132132
* @type {number}
133133
* @since 3.0.0
134134
*/
@@ -139,7 +139,7 @@ var Tile = new Class({
139139
* of the layer this tile is being rendered within. This property does NOT factor in camera
140140
* scroll, layer scale or layer position.
141141
*
142-
* @name Phaser.Tilemaps.ImageCollection#pixelY
142+
* @name Phaser.Tilemaps.Tile#pixelY
143143
* @type {number}
144144
* @since 3.0.0
145145
*/
@@ -150,7 +150,7 @@ var Tile = new Class({
150150
/**
151151
* Tile specific properties. These usually come from Tiled.
152152
*
153-
* @name Phaser.Tilemaps.ImageCollection#properties
153+
* @name Phaser.Tilemaps.Tile#properties
154154
* @type {object}
155155
* @since 3.0.0
156156
*/
@@ -159,7 +159,7 @@ var Tile = new Class({
159159
/**
160160
* The rotation angle of this tile.
161161
*
162-
* @name Phaser.Tilemaps.ImageCollection#rotation
162+
* @name Phaser.Tilemaps.Tile#rotation
163163
* @type {number}
164164
* @since 3.0.0
165165
*/
@@ -168,7 +168,7 @@ var Tile = new Class({
168168
/**
169169
* Whether the tile should collide with any object on the left side.
170170
*
171-
* @name Phaser.Tilemaps.ImageCollection#collideLeft
171+
* @name Phaser.Tilemaps.Tile#collideLeft
172172
* @type {boolean}
173173
* @since 3.0.0
174174
*/
@@ -177,7 +177,7 @@ var Tile = new Class({
177177
/**
178178
* Whether the tile should collide with any object on the right side.
179179
*
180-
* @name Phaser.Tilemaps.ImageCollection#collideRight
180+
* @name Phaser.Tilemaps.Tile#collideRight
181181
* @type {boolean}
182182
* @since 3.0.0
183183
*/
@@ -186,7 +186,7 @@ var Tile = new Class({
186186
/**
187187
* Whether the tile should collide with any object on the top side.
188188
*
189-
* @name Phaser.Tilemaps.ImageCollection#collideUp
189+
* @name Phaser.Tilemaps.Tile#collideUp
190190
* @type {boolean}
191191
* @since 3.0.0
192192
*/
@@ -195,7 +195,7 @@ var Tile = new Class({
195195
/**
196196
* Whether the tile should collide with any object on the bottom side.
197197
*
198-
* @name Phaser.Tilemaps.ImageCollection#collideDown
198+
* @name Phaser.Tilemaps.Tile#collideDown
199199
* @type {boolean}
200200
* @since 3.0.0
201201
*/
@@ -204,7 +204,7 @@ var Tile = new Class({
204204
/**
205205
* Whether the tile's left edge is interesting for collisions.
206206
*
207-
* @name Phaser.Tilemaps.ImageCollection#faceLeft
207+
* @name Phaser.Tilemaps.Tile#faceLeft
208208
* @type {boolean}
209209
* @since 3.0.0
210210
*/
@@ -213,7 +213,7 @@ var Tile = new Class({
213213
/**
214214
* Whether the tile's right edge is interesting for collisions.
215215
*
216-
* @name Phaser.Tilemaps.ImageCollection#faceRight
216+
* @name Phaser.Tilemaps.Tile#faceRight
217217
* @type {boolean}
218218
* @since 3.0.0
219219
*/
@@ -222,7 +222,7 @@ var Tile = new Class({
222222
/**
223223
* Whether the tile's top edge is interesting for collisions.
224224
*
225-
* @name Phaser.Tilemaps.ImageCollection#faceTop
225+
* @name Phaser.Tilemaps.Tile#faceTop
226226
* @type {boolean}
227227
* @since 3.0.0
228228
*/
@@ -231,7 +231,7 @@ var Tile = new Class({
231231
/**
232232
* Whether the tile's bottom edge is interesting for collisions.
233233
*
234-
* @name Phaser.Tilemaps.ImageCollection#faceBottom
234+
* @name Phaser.Tilemaps.Tile#faceBottom
235235
* @type {boolean}
236236
* @since 3.0.0
237237
*/
@@ -240,7 +240,7 @@ var Tile = new Class({
240240
/**
241241
* Tile collision callback.
242242
*
243-
* @name Phaser.Tilemaps.ImageCollection#collisionCallback
243+
* @name Phaser.Tilemaps.Tile#collisionCallback
244244
* @type {function}
245245
* @since 3.0.0
246246
*/
@@ -249,7 +249,7 @@ var Tile = new Class({
249249
/**
250250
* The context in which the collision callback will be called.
251251
*
252-
* @name Phaser.Tilemaps.ImageCollection#collisionCallbackContext
252+
* @name Phaser.Tilemaps.Tile#collisionCallbackContext
253253
* @type {object}
254254
* @since 3.0.0
255255
*/
@@ -259,7 +259,7 @@ var Tile = new Class({
259259
* The tint to apply to this tile. Note: tint is currently a single color value instead of
260260
* the 4 corner tint component on other GameObjects.
261261
*
262-
* @name Phaser.Tilemaps.ImageCollection#tint
262+
* @name Phaser.Tilemaps.Tile#tint
263263
* @type {number}
264264
* @default
265265
* @since 3.0.0
@@ -269,7 +269,7 @@ var Tile = new Class({
269269
/**
270270
* An empty object where physics-engine specific information (e.g. bodies) may be stored.
271271
*
272-
* @name Phaser.Tilemaps.ImageCollection#physics
272+
* @name Phaser.Tilemaps.Tile#physics
273273
* @type {object}
274274
* @since 3.0.0
275275
*/

0 commit comments

Comments
 (0)