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src/gameobjects/rendertexture Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -358,40 +358,11 @@ var RenderTexture = new Class({
358358 frame . source . glTexture = renderTarget . texture ;
359359 }
360360
361- // var camera = this.camera;
361+ this . camera . setSize ( width , height ) ;
362362
363363 frame . source . width = width ;
364364 frame . source . height = height ;
365365
366- // var renderer = this.renderer;
367- // var rendererWidth = renderer.width;
368- // var rendererHeight = renderer.height;
369-
370- // var zoomX = rendererWidth / width;
371- // var zoomY = rendererHeight / height;
372-
373- // camera.setSize(width, height);
374-
375- if ( renderTarget )
376- {
377- // camera.setZoom(zoomX, zoomY);
378- }
379-
380- // var ox = 0.5;
381- // var oy = 0.5;
382-
383- // if (width !== rendererWidth)
384- // {
385- // ox = 0;
386- // }
387-
388- // if (height !== rendererHeight)
389- // {
390- // oy = 0;
391- // }
392-
393- // camera.setOrigin(ox, oy);
394-
395366 frame . setSize ( width , height ) ;
396367
397368 this . width = width ;
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