@@ -378,7 +378,7 @@ var TextureTintPipeline = new Class({
378378 var vertexViewF32 = this . vertexViewF32 ;
379379 var vertexViewU32 = this . vertexViewU32 ;
380380 var renderer = this . renderer ;
381- var resolution = renderer . config . resolution ;
381+ var resolution = renderer . config . resolution ; // eslint-disable-line no-unused-vars
382382 var maxQuads = this . maxQuads ;
383383 var cameraScrollX = camera . scrollX ;
384384 var cameraScrollY = camera . scrollY ;
@@ -527,7 +527,7 @@ var TextureTintPipeline = new Class({
527527 var vertexViewF32 = this . vertexViewF32 ;
528528 var vertexViewU32 = this . vertexViewU32 ;
529529 var renderer = this . renderer ;
530- var resolution = renderer . config . resolution ;
530+ var resolution = renderer . config . resolution ; // eslint-disable-line no-unused-vars
531531 var list = blitter . getRenderList ( ) ;
532532 var length = list . length ;
533533 var cameraMatrix = camera . matrix . matrix ;
@@ -646,7 +646,7 @@ var TextureTintPipeline = new Class({
646646 var vertexViewF32 = this . vertexViewF32 ;
647647 var vertexViewU32 = this . vertexViewU32 ;
648648 var renderer = this . renderer ;
649- var resolution = renderer . config . resolution ;
649+ var resolution = renderer . config . resolution ; // eslint-disable-line no-unused-vars
650650 var cameraMatrix = camera . matrix . matrix ;
651651 var frame = sprite . frame ;
652652 var texture = frame . texture . source [ frame . sourceIndex ] . glTexture ;
@@ -774,7 +774,7 @@ var TextureTintPipeline = new Class({
774774 var vertexViewF32 = this . vertexViewF32 ;
775775 var vertexViewU32 = this . vertexViewU32 ;
776776 var renderer = this . renderer ;
777- var resolution = renderer . config . resolution ;
777+ var resolution = renderer . config . resolution ; // eslint-disable-line no-unused-vars
778778 var cameraMatrix = camera . matrix . matrix ;
779779 var frame = mesh . frame ;
780780 var texture = mesh . texture . source [ frame . sourceIndex ] . glTexture ;
@@ -853,7 +853,7 @@ var TextureTintPipeline = new Class({
853853 var vertexViewF32 = this . vertexViewF32 ;
854854 var vertexViewU32 = this . vertexViewU32 ;
855855 var renderer = this . renderer ;
856- var resolution = renderer . config . resolution ;
856+ var resolution = renderer . config . resolution ; // eslint-disable-line no-unused-vars
857857 var cameraMatrix = camera . matrix . matrix ;
858858 var cameraWidth = camera . width + 50 ;
859859 var cameraHeight = camera . height + 50 ;
@@ -1077,7 +1077,7 @@ var TextureTintPipeline = new Class({
10771077 var vertexViewF32 = this . vertexViewF32 ;
10781078 var vertexViewU32 = this . vertexViewU32 ;
10791079 var renderer = this . renderer ;
1080- var resolution = renderer . config . resolution ;
1080+ var resolution = renderer . config . resolution ; // eslint-disable-line no-unused-vars
10811081 var cameraMatrix = camera . matrix . matrix ;
10821082 var frame = bitmapText . frame ;
10831083 var textureSource = bitmapText . texture . source [ frame . sourceIndex ] ;
@@ -1538,7 +1538,7 @@ var TextureTintPipeline = new Class({
15381538 var vertexViewF32 = this . vertexViewF32 ;
15391539 var vertexViewU32 = this . vertexViewU32 ;
15401540 var renderer = this . renderer ;
1541- var resolution = renderer . config . resolution ;
1541+ var resolution = renderer . config . resolution ; // eslint-disable-line no-unused-vars
15421542 var cameraMatrix = camera . matrix . matrix ;
15431543 var width = srcWidth * ( flipX ? - 1.0 : 1.0 ) ;
15441544 var height = srcHeight * ( flipY ? - 1.0 : 1.0 ) ;
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