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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -15,7 +15,8 @@ var IsPlainObject = require('../../utils/object/IsPlainObject');
1515 * @classdesc
1616 * An Arcade Physics Group object.
1717 *
18- * All Game Objects created by or added to this Group will automatically be given dynamic Arcade Physics bodies, if they have no body.
18+ * All Game Objects created by or added to this Group will automatically be given dynamic Arcade Physics bodies (if they have no body)
19+ * and the bodies will receive the Group's {@link Phaser.Physics.Arcade.Group#defaults default values}.
1920 *
2021 * Its static counterpart is {@link Phaser.Physics.Arcade.StaticGroup}.
2122 *
@@ -112,6 +113,8 @@ var PhysicsGroup = new Class({
112113 /**
113114 * Default physics properties applied to Game Objects added to the Group or created by the Group. Derived from the `config` argument.
114115 *
116+ * You can remove the default values by setting this property to `{}`.
117+ *
115118 * @name Phaser.Physics.Arcade.Group#defaults
116119 * @type {Phaser.Types.Physics.Arcade.PhysicsGroupDefaults }
117120 * @since 3.0.0
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