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@@ -303,8 +303,9 @@ Version 2.4 - "Katar" - in dev
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* onDragUpdate is a new signal that is dispatched whenever a Game object enabled for input and drag is moved by a pointer (i.e. during a drag event). See the `Phaser.InputHandler.enableDrag` docs for parameter details and the new Phaser Example.
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* Rectangle.resize allows you to resize a Rectangle to the new given dimensions without altering its position.
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* Cache.getJSON has a new parameter: `clone`. If set it will return a clone of the object stored in the Cache rather than a reference to it.
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* Circle.random will return a random point from anywhere within the circle.
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* Circle.random will return a uniformly distributed random point from anywhere within the circle.
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* Line.random will return a random point from anywhere on the Line segment.
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* Ellipse.random will return a uniformly distributed random point from anywhere within the ellipse.
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