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src/gameobjects/bitmaptext Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -39,11 +39,11 @@ var Render = require('./DynamicBitmapTextRender');
3939 * @extends Phaser.GameObjects.Components.Depth
4040 * @extends Phaser.GameObjects.Components.Origin
4141 * @extends Phaser.GameObjects.Components.Pipeline
42+ * @extends Phaser.GameObjects.Components.ScrollFactor
4243 * @extends Phaser.GameObjects.Components.Texture
4344 * @extends Phaser.GameObjects.Components.Tint
4445 * @extends Phaser.GameObjects.Components.Transform
4546 * @extends Phaser.GameObjects.Components.Visible
46- * @extends Phaser.GameObjects.Components.ScrollFactor
4747 *
4848 * @param {Phaser.Scene } scene - The Scene to which this Game Object belongs. It can only belong to one Scene at any given time.
4949 * @param {number } [x=0] - The x coordinate of this Game Object in world space.
@@ -62,11 +62,11 @@ var DynamicBitmapText = new Class({
6262 Components . Depth ,
6363 Components . Origin ,
6464 Components . Pipeline ,
65+ Components . ScrollFactor ,
6566 Components . Texture ,
6667 Components . Tint ,
6768 Components . Transform ,
6869 Components . Visible ,
69- Components . ScrollFactor ,
7070 Render
7171 ] ,
7272
Original file line number Diff line number Diff line change @@ -43,12 +43,12 @@ var Render = require('./BitmapTextRender');
4343 * @extends Phaser.GameObjects.Components.Origin
4444 * @extends Phaser.GameObjects.Components.Pipeline
4545 * @extends Phaser.GameObjects.Components.ScaleMode
46+ * @extends Phaser.GameObjects.Components.ScrollFactor
4647 * @extends Phaser.GameObjects.Components.Texture
4748 * @extends Phaser.GameObjects.Components.Tint
4849 * @extends Phaser.GameObjects.Components.Transform
4950 * @extends Phaser.GameObjects.Components.Visible
50- * @extends Phaser.GameObjects.Components.ScrollFactor
51- *
51+ *
5252 * @param {Phaser.Scene } scene - The Scene to which this Game Object belongs. It can only belong to one Scene at any given time.
5353 * @param {number } [x=0] - The x coordinate of this Game Object in world space.
5454 * @param {number } [y=0] - The y coordinate of this Game Object in world space.
@@ -67,11 +67,11 @@ var BitmapText = new Class({
6767 Components . Origin ,
6868 Components . Pipeline ,
6969 Components . ScaleMode ,
70+ Components . ScrollFactor ,
7071 Components . Texture ,
7172 Components . Tint ,
7273 Components . Transform ,
7374 Components . Visible ,
74- Components . ScrollFactor ,
7575 Render
7676 ] ,
7777
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