Skip to content

Commit 79468de

Browse files
committed
ESLint fix
1 parent 35f790b commit 79468de

1 file changed

Lines changed: 7 additions & 7 deletions

File tree

src/gameobjects/zone/Zone.js

Lines changed: 7 additions & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -267,7 +267,7 @@ var Zone = new Class({
267267
setAlpha: function ()
268268
{
269269
},
270-
270+
271271
/**
272272
* A NOOP method so you can pass a Zone to a Container in Canvas.
273273
* Calling this method will do nothing. It is intentionally empty.
@@ -285,14 +285,14 @@ var Zone = new Class({
285285
*
286286
* @method Phaser.GameObjects.Zone#renderCanvas
287287
* @private
288-
* @since 3.0.0
289-
*
288+
* @since 3.53.0
289+
*
290290
* @param {Phaser.Renderer.Canvas.CanvasRenderer} renderer - A reference to the current active Canvas renderer.
291291
* @param {Phaser.GameObjects.Image} src - The Game Object being rendered in this call.
292292
* @param {Phaser.Cameras.Scene2D.Camera} camera - The Camera that is rendering the Game Object.
293293
* @param {Phaser.GameObjects.Components.TransformMatrix} parentMatrix - This transform matrix is defined if the game object is nested
294294
*/
295-
renderCanvas: function (renderer, src, camera, parentMatrix)
295+
renderCanvas: function (renderer, src, camera)
296296
{
297297
camera.addToRenderList(src);
298298
},
@@ -302,14 +302,14 @@ var Zone = new Class({
302302
*
303303
* @method Phaser.GameObjects.Zone#renderWebGL
304304
* @private
305-
* @since 3.0.0
306-
*
305+
* @since 3.53.0
306+
*
307307
* @param {Phaser.Renderer.WebGL.WebGLRenderer} renderer - A reference to the current active WebGL renderer.
308308
* @param {Phaser.GameObjects.Image} src - The Game Object being rendered in this call.
309309
* @param {Phaser.Cameras.Scene2D.Camera} camera - The Camera that is rendering the Game Object.
310310
* @param {Phaser.GameObjects.Components.TransformMatrix} parentMatrix - This transform matrix is defined if the game object is nested
311311
*/
312-
renderWebGL: function (renderer, src, camera, parentMatrix)
312+
renderWebGL: function (renderer, src, camera)
313313
{
314314
camera.addToRenderList(src);
315315
}

0 commit comments

Comments
 (0)