We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
1 parent 7dba1c4 commit 79d2525Copy full SHA for 79d2525
1 file changed
src/gameobjects/rope/Rope.js
@@ -221,7 +221,7 @@ var Rope = new Class({
221
* Flipping always takes place from the middle of the texture and does not impact the scale value.
222
* If this Game Object has a physics body, it will not change the body. This is a rendering toggle only.
223
*
224
- * @name Phaser.GameObjects.Rope#flipY
+ * @name Phaser.GameObjects.Rope#_flipY
225
* @type {boolean}
226
* @default false
227
* @private
0 commit comments