Skip to content

Commit 86f35ef

Browse files
committed
Updated docs
1 parent b6b570f commit 86f35ef

1 file changed

Lines changed: 5 additions & 2 deletions

File tree

src/renderer/webgl/pipelines/ForwardDiffuseLightPipeline.js

Lines changed: 5 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -15,8 +15,11 @@ var LIGHT_COUNT = 10;
1515
/**
1616
* @classdesc
1717
* ForwardDiffuseLightPipeline implements a forward rendering approach for 2D lights.
18-
* This pipeline extends TextureTintPipeline so it implements all it's rendering functions
19-
* and batching system.
18+
*
19+
* It works by using a custom shader, combined with Light Game Objects, that provides an ambient
20+
* illumination effect in your games.
21+
*
22+
* This pipeline extends TextureTintPipeline so it implements all of its rendering functions and batching system.
2023
*
2124
* @class ForwardDiffuseLightPipeline
2225
* @extends Phaser.Renderer.WebGL.Pipelines.TextureTintPipeline

0 commit comments

Comments
 (0)