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* ScaleManager window.resize handler would constantly dispatch enterPortrait and enterLandscape events on window resizing, regardless if it actually entered that orientation or not.
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* Added Sound._muteVolume which stops Firefox and IE9 crashing if you try to unmute a sound that hasn't yet been muted, which can also happen as a result of a game visibility change (thanks @osmanzeki#1108#1123)
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* P2.World.getSprings used to return an empty array, but now returns all the Springs in the world (#1134)
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* Tween.generateData would skip the end values in the data array. They are now included as the object in the final array element.
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