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Small formatting fixes
1 parent 7f1723c commit 8ffe3e3

1 file changed

Lines changed: 14 additions & 11 deletions

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src/physics/matter-js/World.js

Lines changed: 14 additions & 11 deletions
Original file line numberDiff line numberDiff line change
@@ -766,28 +766,31 @@ var World = new Class({
766766

767767
graphics.closePath();
768768

769-
if(this.defaults.debugShowJoint)
769+
if (this.defaults.debugShowJoint)
770770
{
771771
graphics.lineStyle(2, this.defaults.jointDebugColor);
772772

773773
// Render constraints
774774
var constraints = Composite.allConstraints(this.localWorld);
775+
775776
for (i = 0; i < constraints.length; i++)
776777
{
777778
var constraint = constraints[i];
778779

779780
if (!constraint.render.visible || !constraint.pointA || !constraint.pointB)
780-
{ continue; }
781+
{
782+
continue;
783+
}
781784

782785
if (constraint.render.lineWidth)
783786
{
784787
graphics.lineStyle(constraint.render.lineWidth, Common.colorToNumber(constraint.render.strokeStyle));
785788
}
786789

787-
var bodyA = constraint.bodyA,
788-
bodyB = constraint.bodyB,
789-
start,
790-
end;
790+
var bodyA = constraint.bodyA;
791+
var bodyB = constraint.bodyB;
792+
var start;
793+
var end;
791794

792795
if (bodyA)
793796
{
@@ -820,14 +823,14 @@ var World = new Class({
820823

821824
if (constraint.render.type === 'spring')
822825
{
823-
var delta = Vector.sub(end, start),
824-
normal = Vector.perp(Vector.normalise(delta)),
825-
coils = Math.ceil(Common.clamp(constraint.length / 5, 12, 20)),
826-
offset;
826+
var delta = Vector.sub(end, start);
827+
var normal = Vector.perp(Vector.normalise(delta));
828+
var coils = Math.ceil(Common.clamp(constraint.length / 5, 12, 20));
829+
var offset;
827830

828831
for (j = 1; j < coils; j += 1)
829832
{
830-
offset = j % 2 === 0 ? 1 : -1;
833+
offset = (j % 2 === 0) ? 1 : -1;
831834

832835
graphics.lineTo(
833836
start.x + delta.x * (j / coils) + normal.x * offset * 4,

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