@@ -11,85 +11,81 @@ var GameObjects = {
1111
1212 Components : require ( './components' ) ,
1313
14- BitmapText : require ( './bitmaptext/static/BitmapText' ) ,
14+ // BitmapText: require('./bitmaptext/static/BitmapText'),
1515 Blitter : require ( './blitter/Blitter' ) ,
16- Container : require ( './container/Container' ) ,
17- DynamicBitmapText : require ( './bitmaptext/dynamic/DynamicBitmapText' ) ,
18- DynamicTilemapLayer : require ( './tilemap/dynamiclayer/DynamicTilemapLayer' ) ,
19- Graphics : require ( './graphics/Graphics.js' ) ,
20- Group : require ( './group/Group' ) ,
21- Image : require ( './image/Image' ) ,
22- Particles : require ( './particles/ParticleEmitterManager' ) ,
23- PathFollower : require ( './pathfollower/PathFollower' ) ,
24- Sprite3D : require ( './sprite3d/Sprite3D' ) ,
25- Sprite : require ( './sprite/Sprite' ) ,
26- StaticTilemapLayer : require ( './tilemap/staticlayer/StaticTilemapLayer' ) ,
27- Text : require ( './text/static/Text' ) ,
28- Tile : require ( './tilemap/Tile' ) ,
29- Tilemap : require ( './tilemap/Tilemap' ) ,
30- Tileset : require ( './tilemap/Tileset' ) ,
31- TileSprite : require ( './tilesprite/TileSprite' ) ,
32- Zone : require ( './zone/Zone' ) ,
16+ // Container: require('./container/Container'),
17+ // DynamicBitmapText: require('./bitmaptext/dynamic/DynamicBitmapText'),
18+ // DynamicTilemapLayer: require('./tilemap/dynamiclayer/DynamicTilemapLayer'),
19+ // Graphics: require('./graphics/Graphics.js'),
20+ // Group: require('./group/Group'),
21+ // Image: require('./image/Image'),
22+ // Particles: require('./particles/ParticleEmitterManager'),
23+ // PathFollower: require('./pathfollower/PathFollower'),
24+ // Sprite3D: require('./sprite3d/Sprite3D'),
25+ // Sprite: require('./sprite/Sprite'),
26+ // StaticTilemapLayer: require('./tilemap/staticlayer/StaticTilemapLayer'),
27+ // Text: require('./text/static/Text'),
28+ // Tile: require('./tilemap/Tile'),
29+ // Tilemap: require('./tilemap/Tilemap'),
30+ // Tileset: require('./tilemap/Tileset'),
31+ // TileSprite: require('./tilesprite/TileSprite'),
32+ // Zone: require('./zone/Zone'),
3333
3434 // Game Object Factories
3535
3636 Factories : {
3737 Blitter : require ( './blitter/BlitterFactory' ) ,
38- Container : require ( './container/ContainerFactory' ) ,
39- DynamicBitmapText : require ( './bitmaptext/dynamic/DynamicBitmapTextFactory' ) ,
40- Graphics : require ( './graphics/GraphicsFactory' ) ,
41- Group : require ( './group/GroupFactory' ) ,
42- Image : require ( './image/ImageFactory' ) ,
43- Particles : require ( './particles/ParticleManagerFactory' ) ,
44- PathFollower : require ( './pathfollower/PathFollowerFactory' ) ,
45- Sprite : require ( './sprite/SpriteFactory' ) ,
46- Sprite3D : require ( './sprite3d/Sprite3DFactory' ) ,
47- StaticBitmapText : require ( './bitmaptext/static/BitmapTextFactory' ) ,
48- Text : require ( './text/static/TextFactory' ) ,
49- Tilemap : require ( './tilemap/TilemapFactory' ) ,
50- TileSprite : require ( './tilesprite/TileSpriteFactory' ) ,
51- Zone : require ( './zone/ZoneFactory' )
38+ // Container: require('./container/ContainerFactory'),
39+ // DynamicBitmapText: require('./bitmaptext/dynamic/DynamicBitmapTextFactory'),
40+ // Graphics: require('./graphics/GraphicsFactory'),
41+ // Group: require('./group/GroupFactory'),
42+ // Image: require('./image/ImageFactory'),
43+ // Particles: require('./particles/ParticleManagerFactory'),
44+ // PathFollower: require('./pathfollower/PathFollowerFactory'),
45+ // Sprite: require('./sprite/SpriteFactory'),
46+ // Sprite3D: require('./sprite3d/Sprite3DFactory'),
47+ // StaticBitmapText: require('./bitmaptext/static/BitmapTextFactory'),
48+ // Text: require('./text/static/TextFactory'),
49+ // Tilemap: require('./tilemap/TilemapFactory'),
50+ // TileSprite: require('./tilesprite/TileSpriteFactory'),
51+ // Zone: require('./zone/ZoneFactory')
5252 } ,
5353
5454 Creators : {
5555 Blitter : require ( './blitter/BlitterCreator' ) ,
56- Container : require ( './container/ContainerCreator' ) ,
57- DynamicBitmapText : require ( './bitmaptext/dynamic/DynamicBitmapTextCreator' ) ,
58- Graphics : require ( './graphics/GraphicsCreator' ) ,
59- Group : require ( './group/GroupCreator' ) ,
60- Image : require ( './image/ImageCreator' ) ,
61- Particles : require ( './particles/ParticleManagerCreator' ) ,
62- Sprite : require ( './sprite/SpriteCreator' ) ,
63- Sprite3D : require ( './sprite3d/Sprite3DCreator' ) ,
64- StaticBitmapText : require ( './bitmaptext/static/BitmapTextCreator' ) ,
65- Text : require ( './text/static/TextCreator' ) ,
66- Tilemap : require ( './tilemap/TilemapCreator' ) ,
67- TileSprite : require ( './tilesprite/TileSpriteCreator' ) ,
68- Zone : require ( './zone/ZoneCreator' )
56+ // Container: require('./container/ContainerCreator'),
57+ // DynamicBitmapText: require('./bitmaptext/dynamic/DynamicBitmapTextCreator'),
58+ // Graphics: require('./graphics/GraphicsCreator'),
59+ // Group: require('./group/GroupCreator'),
60+ // Image: require('./image/ImageCreator'),
61+ // Particles: require('./particles/ParticleManagerCreator'),
62+ // Sprite: require('./sprite/SpriteCreator'),
63+ // Sprite3D: require('./sprite3d/Sprite3DCreator'),
64+ // StaticBitmapText: require('./bitmaptext/static/BitmapTextCreator'),
65+ // Text: require('./text/static/TextCreator'),
66+ // Tilemap: require('./tilemap/TilemapCreator'),
67+ // TileSprite: require('./tilesprite/TileSpriteCreator'),
68+ // Zone: require('./zone/ZoneCreator')
6969 }
7070
7171} ;
7272
7373if ( WEBGL_RENDERER )
7474{
7575 // WebGL only Game Objects
76- GameObjects . EffectLayer = require ( './effectlayer/EffectLayer' ) ;
77- GameObjects . LightLayer = require ( './lightlayer/LightLayer' ) ;
78- GameObjects . Mesh = require ( './mesh/Mesh' ) ;
79- GameObjects . Quad = require ( './quad/Quad' ) ;
80- GameObjects . RenderPass = require ( './renderpass/RenderPass.js' ) ;
76+ //GameObjects.LightLayer = require('./lightlayer/LightLayer');
77+ //GameObjects.Mesh = require('./mesh/Mesh');
78+ //GameObjects.Quad = require('./quad/Quad');
8179
82- GameObjects . Factories . EffectLayer = require ( './effectlayer/EffectLayerFactory' ) ;
83- GameObjects . Factories . LightLayer = require ( './lightlayer/LightLayerFactory' ) ;
84- GameObjects . Factories . Mesh = require ( './mesh/MeshFactory' ) ;
85- GameObjects . Factories . Quad = require ( './quad/QuadFactory' ) ;
86- GameObjects . Factories . RenderPass = require ( './renderpass/RenderPassFactory' ) ;
80+ //GameObjects.Factories.EffectLayer = require('./effectlayer/EffectLayerFactory');
81+ //GameObjects.Factories.LightLayer = require('./lightlayer/LightLayerFactory');
82+ //GameObjects.Factories.Mesh = require('./mesh/MeshFactory');
83+ //GameObjects.Factories.Quad = require('./quad/QuadFactory');
8784
88- GameObjects . Creators . EffectLayer = require ( './effectlayer/EffectLayerCreator' ) ;
89- GameObjects . Creators . LightLayer = require ( './lightlayer/LightLayerCreator' ) ;
90- GameObjects . Creators . Mesh = require ( './mesh/MeshCreator' ) ;
91- GameObjects . Creators . Quad = require ( './quad/QuadCreator' ) ;
92- GameObjects . Creators . RenderPass = require ( './renderpass/RenderPassCreator' ) ;
85+ //GameObjects.Creators.EffectLayer = require('./effectlayer/EffectLayerCreator');
86+ //GameObjects.Creators.LightLayer = require('./lightlayer/LightLayerCreator');
87+ //GameObjects.Creators.Mesh = require('./mesh/MeshCreator');
88+ //GameObjects.Creators.Quad = require('./quad/QuadCreator');
9389}
9490
9591module . exports = GameObjects ;
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