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1 parent 3f4e4fc commit 96f96a7Copy full SHA for 96f96a7
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src/gameobjects/shader/Shader.js
@@ -409,6 +409,9 @@ var Shader = new Class({
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this.glTexture = renderer.createTextureFromSource(null, width, height, 0);
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+ // So shaders don't flip when rendered to Sprites
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+ this.glTexture.isRenderTexture = true;
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+
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this.framebuffer = renderer.createFramebuffer(width, height, this.glTexture, false);
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this._rendererWidth = width;
@@ -1027,6 +1030,10 @@ var Shader = new Class({
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if (this.renderToTexture)
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{
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renderer.setFramebuffer(this.framebuffer);
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+ gl.clearColor(0, 0, 0, 0);
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+ gl.clear(gl.COLOR_BUFFER_BIT);
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}
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renderer.setProgram(program);
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