File tree Expand file tree Collapse file tree
Expand file tree Collapse file tree Original file line number Diff line number Diff line change 1414* The Scene Manager would never reach an ` isBooted ` state if you didn't add any Scenes into the Game Config. Fix #3553 (thanks @rgk )
1515* Fixed issue in HTMLAudioSound where ` mute ` would get into a recursive loop.
1616* Every RenderTexture would draw the same content due to a mis-use of the CanvasPool (this also impacted TileSprites). Fix #3555 (thanks @kuoruan )
17+ * Group.add and Group.addMultiple now respect the Group.maxSize property, stopping you from over-populating a Group (thanks @samme )
1718
1819### Updates
1920
Original file line number Diff line number Diff line change @@ -483,6 +483,11 @@ var Group = new Class({
483483 {
484484 if ( addToScene === undefined ) { addToScene = false ; }
485485
486+ if ( this . isFull ( ) )
487+ {
488+ return this ;
489+ }
490+
486491 this . children . set ( child ) ;
487492
488493 if ( this . createCallback )
You can’t perform that action at this time.
0 commit comments