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Fixed renderer references.
1 parent 5275b00 commit a03d1a5

3 files changed

Lines changed: 5 additions & 3 deletions

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v3/src/boot/CreateRenderer.js

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -67,7 +67,7 @@ var CreateRenderer = function (game)
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{
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console.log('Creating Canvas Renderer');
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game.renderer = new CanvasRenderer(game);
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game.context = this.renderer.context;
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game.context = game.renderer.context;
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}
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};
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v3/src/checksum.js

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,4 +1,4 @@
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var CHECKSUM = {
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build: '8ffe3950-dc3c-11e6-846b-836ccabf9869'
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build: '0981f120-dc3f-11e6-8f23-cff36a839e90'
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};
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module.exports = CHECKSUM;

v3/src/gameobjects/image/Image.js

Lines changed: 3 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -7,6 +7,7 @@
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var CONST = require('../../const');
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var GameObject = require('../GameObject');
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var ImageWebGLRenderer = require('./ImageWebGLRenderer');
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var ImageCanvasRenderer = require('./ImageCanvasRenderer');
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/**
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* An Image is a light-weight object you can use to display anything that doesn't need physics or animation.
@@ -30,7 +31,8 @@ var Image = function (state, x, y, key, frame)
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this.type = CONST.IMAGE;
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this.render = ImageWebGLRenderer;
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// this.render = ImageWebGLRenderer;
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this.render = ImageCanvasRenderer;
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};
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Image.prototype = Object.create(GameObject.prototype);

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