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Expand file tree Collapse file tree Original file line number Diff line number Diff line change 11var CHECKSUM = {
2- build : '3f078d90-bc1a -11e6-92af-355773f175c0 '
2+ build : 'f1712ef0-bc24 -11e6-a204-b96b8023346c '
33} ;
44module . exports = CHECKSUM ;
Original file line number Diff line number Diff line change 44* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License }
55*/
66
7- var CONST = require ( '../const' ) ;
7+ var CONST = require ( '../../ const' ) ;
88var GameObject = require ( '../GameObject' ) ;
99var ImageWebGLRenderer = require ( './ImageWebGLRenderer' ) ;
1010
Original file line number Diff line number Diff line change 44* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License }
55*/
66
7- var SingleTextureBatch = require ( './SingleTextureBatch' ) ;
8- var MultiTextureBatch = require ( './MultiTextureBatch' ) ;
7+ var SingleTextureBatch = require ( './batches/ SingleTextureBatch' ) ;
8+ var MultiTextureBatch = require ( './batches/ MultiTextureBatch' ) ;
99
1010/**
1111* Manages the different WebGL Sprite Batches.
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