Commit a2d145a
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When the Loader loads audio via the Audio tag, instead of Web Audio, it used to use
Phaser.GAMES[_this.game.id].load as the callback handler, which would stop it from working if you had multiple Loaders set-up within Phaser. It now uses a local reference to _this instead (thanks @SBCGames phaserjs#2435)1 parent 41f81d3 commit a2d145a
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