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22 | 22 | * `Actions.SetScrollFactorX` is a new Action that will set the horizontal scroll factor on an array of Game Objects, including stepped incremental changes per item (thanks @rexrainbow) |
23 | 23 | * `Actions.SetScrollFactorY` is a new Action that will set the horizontal scroll factor on an array of Game Objects, including stepped incremental changes per item (thanks @rexrainbow) |
24 | 24 | * The `Group` config object now supports use of the `setScrollFactor` property to set the value on each child of the Group (thanks @rexrainbow) |
| 25 | +* `Group.propertyValueSet` is a new method that sets a given property on each Group member (thanks @rexrainbow) |
| 26 | +* `Group.propertyValueInc` is a new method that adds an amount to a given property on each Group member (thanks @rexrainbow) |
| 27 | +* `Group.setX` is a new method that sets the x coordinate on each Group member (thanks @rexrainbow) |
| 28 | +* `Group.setY` is a new method that sets the y coordinate on each Group member (thanks @rexrainbow) |
| 29 | +* `Group.setXY` is a new method that sets the x and y coordinate on each Group member (thanks @rexrainbow) |
| 30 | +* `Group.incX` is a new method that increments the x coordinate on each Group member (thanks @rexrainbow) |
| 31 | +* `Group.incY` is a new method that increments the y coordinate on each Group member (thanks @rexrainbow) |
| 32 | +* `Group.incXY` is a new method that increments the x and y coordinate on each Group member (thanks @rexrainbow) |
| 33 | +* `Group.shiftPosition` is a new method that iterates the Group members and shifts the position of each to the previous members position (thanks @rexrainbow) |
| 34 | +* `Group.angle` is a new method that sets the angle property on each Group member (thanks @rexrainbow) |
| 35 | +* `Group.rotate` is a new method that sets the rotation property on each Group member (thanks @rexrainbow) |
| 36 | +* `Group.rotateAround` is a new method that rotates each Group member around the given point, by the given angle (thanks @rexrainbow) |
| 37 | +* `Group.rotateAroundDistance` is a new method that rotates each Group member around the given point, by the given angle and distance (thanks @rexrainbow) |
| 38 | +* `Group.setAlpha` is a new method that sets the alpha property on each Group member (thanks @rexrainbow) |
| 39 | +* `Group.setTint` is a new method that sets the tint property on each Group member (thanks @rexrainbow) |
| 40 | +* `Group.setOrigin` is a new method that sets the origin property on each Group member (thanks @rexrainbow) |
| 41 | +* `Group.scaleX` is a new method that sets the x scale on each Group member (thanks @rexrainbow) |
| 42 | +* `Group.scaleY` is a new method that sets the y scale on each Group member (thanks @rexrainbow) |
| 43 | +* `Group.scaleXY` is a new method that sets the x and y scale on each Group member (thanks @rexrainbow) |
| 44 | +* `Group.setBlendMode` is a new method that sets the blend mode on each Group member (thanks @rexrainbow) |
| 45 | +* `Group.setHitArea` is a new method that passes all Group members to the Input Plugin to enable them for input (thanks @rexrainbow) |
| 46 | +* `Group.shuffle` is a new method that shuffles all of the Group members in place (thanks @rexrainbow) |
| 47 | +* `Group.setVisible` is a new method that sets the visible state on each Group member (thanks @rexrainbow) |
25 | 48 |
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26 | 49 | ### Updates |
27 | 50 |
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