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updated doc for Phaser.Tilemap#createBlankLayer
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src/tilemap/Tilemap.js

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@@ -459,7 +459,7 @@ Phaser.Tilemap.prototype = {
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/**
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* Creates a new and empty layer on this Tilemap. By default TilemapLayers are fixed to the camera.
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*
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* @method Phaser.Tilemap#createLayer
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* @method Phaser.Tilemap#createBlankLayer
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* @param {string} name - The name of this layer. Must be unique within the map.
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* @param {number} width - The width of the layer in tiles.
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* @param {number} height - The height of the layer in tiles.

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