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Lines changed: 1936 additions & 1370 deletions

build/custom/phaser-arcade-physics.js

Lines changed: 372 additions & 259 deletions
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build/custom/phaser-arcade-physics.min.js

Lines changed: 14 additions & 13 deletions
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build/custom/phaser-ninja-physics.js

Lines changed: 372 additions & 259 deletions
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build/custom/phaser-ninja-physics.min.js

Lines changed: 15 additions & 15 deletions
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build/custom/phaser-no-libs.js

Lines changed: 365 additions & 252 deletions
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build/custom/phaser-no-libs.min.js

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build/custom/phaser-no-physics.js

Lines changed: 371 additions & 258 deletions
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build/custom/phaser-no-physics.min.js

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build/custom/pixi.js

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@@ -1944,8 +1944,8 @@ PIXI.Sprite.prototype.getBounds = function(matrix)
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var worldTransform = matrix || this.worldTransform ;
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var a = worldTransform.a;
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var b = worldTransform.c;
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var c = worldTransform.b;
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var b = worldTransform.b;
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var c = worldTransform.c;
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var d = worldTransform.d;
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var tx = worldTransform.tx;
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var ty = worldTransform.ty;
@@ -5896,7 +5896,7 @@ PIXI.WebGLRenderer = function(width, height, options)
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* @property autoResize
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* @type Boolean
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*/
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this.autoResize = options.autoResize || false;
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this.autoResize = options.autoResize || false;
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/**
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* The value of the preserveDrawingBuffer flag affects whether or not the contents of the stencil buffer is retained after rendering.
@@ -8989,7 +8989,7 @@ PIXI.CanvasRenderer = function(width, height, options)
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* @property autoResize
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* @type Boolean
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*/
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this.autoResize = options.autoResize || false;
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this.autoResize = options.autoResize || false;
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/**
@@ -10383,8 +10383,8 @@ PIXI.TilingSprite.prototype.getBounds = function()
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var worldTransform = this.worldTransform;
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var a = worldTransform.a;
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var b = worldTransform.c;
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var c = worldTransform.b;
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var b = worldTransform.b;
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var c = worldTransform.c;
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var d = worldTransform.d;
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var tx = worldTransform.tx;
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var ty = worldTransform.ty;

build/custom/pixi.min.js

Lines changed: 2 additions & 2 deletions
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