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10 | 10 | * Game.Config.powerPreference is now passed to the WebGL Renderer (default `default`). |
11 | 11 | * Game.Config.antialias is now passed to the WebGL Renderer as the antialias context property (default `true`). |
12 | 12 | * Game.Config.pixelArt is now only used by the WebGL Renderer when creating new textures. |
| 13 | +* Game.Config.premultipliedAlpha is now passed to the WebGL Renderer as the premultipliedAlpha context property (default `true`). |
| 14 | +* You can now specify all of the renderer config options within a `render` object in the config. If no `render` object is found, it will scan the config object directly for the properties. |
13 | 15 | * Group.create has a new optional argument: `active` which will set the active state of the child being created (thanks @samme) |
14 | 16 | * Group.create has a new optional argument: `active` which will set the active state of the child being created (thanks @samme) |
15 | 17 | * Group.createMultiple now allows you to include the `active` property in the config object (thanks @samme) |
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18 | 20 | * Arcade Physics has the new methods `wrap`, `wrapArray` and `wrapObject` which allow you to wrap physics bodies around the world bounds (thanks @samme) |
19 | 21 | * The Tweens Timeline has a new method: `makeActive` which delegates control to the Tween Manager (thanks @allanbreyes) |
20 | 22 |
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21 | | - |
22 | 23 | ### Bug Fixes |
23 | 24 |
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24 | 25 | * Fixed the Debug draw of a scaled circle body in Arcade Physics (thanks @pixelpicosean) |
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37 | 38 | * The Text testString has changed from `|MÉqgy` to `|MÉqgy`. |
38 | 39 | * The WebGLRenderer width and height values are now floored when multiplied by the resolution. |
39 | 40 | * The WebGL Context now sets `premultipliedAlpha` to `true` by default, this prevents the WebGL context from rendering as plain white under certain versions of macOS Safari. |
| 41 | +* The Phaser.Display.Align constants are now exposed on the namespace. Fix #3387 (thanks @samme) |
| 42 | +* The Phaser.Loader constants are now exposed on the namespace. Fix #3387 (thanks @samme) |
| 43 | +* The Phaser.Physics.Arcade constants are now exposed on the namespace. Fix #3387 (thanks @samme) |
| 44 | +* The Phaser.Scene constants are now exposed on the namespace. Fix #3387 (thanks @samme) |
| 45 | +* The Phaser.Tweens constants are now exposed on the namespace. Fix #3387 (thanks @samme) |
40 | 46 |
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41 | 47 |
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42 | 48 |
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